Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

Fungal Zombies Redux

Reused my first textures but I gave them the treatment I gave to the black fever/ blood plague zombies mod I made. Better, more realistic bleeding, better necrosis, and better looking fungal spread. Undead and survivor blood: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3569158960&searchtext=blood]https://steamcommunity.com/sharedfiles/filedetails/?id=3569158960&searchtext=blood[/url] this guys mod works very well with this, its the mod I used in the gameplay photos, and I highly recomend you use it alongside this. This mod is not faithful to my original fungal zombie textures but frankly I consider the original textures to just be bad. They were too static. Particularly the super vibrant blood on their hands in their later rot stages, I shouldve just made the blood for the blood textures rather than the body textures but I am too lazy. Second was the fact that the fungal spread around the veins was far too vibrant for too long and it was very visible despite fungal infections being under the skin: And veins wouldn't turn that deep of a black like that either. It looked like they had void cracks across their bodies. Lastly their eyes just didn't really fit into the whole design. It matched the color of the blood, and it didn't matter if the zombie very clearly had no eye in the previous rot stage. For some reason I thought it was sensical to grow them new eyes. It just didn't look good. original mod in question: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3310431389]https://steamcommunity.com/sharedfiles/filedetails/?id=3310431389[/url] Workshop ID: 3692397453 Mod ID: FungalZombiesRedux