Take on the frontier as a fledgling brewing company! You have beer, a gun, and the know-how to make the finest home brew this side of the milkyway. What else do you need? Well some brewing supplies would definitely help.
Start off the very little in the way of survival items, but you have an SMG, some beer, and brewing knowledge, but no brewing supplies. Read the beginning dialog to find out why you don't have brewing equipment (wouldn't want to spoil the mini backstory for you).
Highly inspired by Modi Operandus's "Rimworld Trading Company Co." scenario, just with an alcoholic twist.
--Scenario Details--
New arrivals
3 colonists (chosen from 3)
Starts with research: Beer Brewing
Stat Multipliers: Drug cooking speed 20% and drug sell price improvement 20%
Food: 20 Packaged survival meals
Medical supplies: 15 Medicine
Weapons: 1 Heavy SMG and 1 plasteel knife
Beer: 100 :D
Components: 15
Scattered Steel: 700
Recurring events: Trader Caravan Arrival (the locals want some booze ;) )
P.S. I would appreciate any feedback so as to let me know if the scenario needs more balancing.