Genetically Engineered Plants 1.1+
Adds four new lore-friendly plants, including:
-Artiveg: An extremely delicate, genetically engineered plant that will only grow in highly fertile environments but has an excellent nutrition output. Widely used by urbworlds to feed their staggering population counts, in a bid to tackle their frequent food shortages. Nutrition increased from the base mod to 0.9 per artiveg to maintain balance through later updates.
-Duraveg: A completely different strain of artiveg; duraveg was selectively bred and modified on glitterworlds, for the purpose of being distributed as a new means for a food supply on caveworlds. This extremely hardy plant can survive freezing temperatures, is immune to blight, and can even grow in complete darkness, but has a low nutrition output compared to conventional crops.
-Branchvine: Genetically engineered creeper plant that grows to become wood-like, and quickly at that. Unlike trees however, branchvines can be grown indoors but they will also die in the cold.
-A genetically engineered tree that yields no usable wood, but a lot of chemfuel. Extraordinarily fragile and will explode in a large fireball if destroyed.
SeedsPlease patch: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2117066216]https://steamcommunity.com/sharedfiles/filedetails/?id=2117066216[/url]
Still compatible with 1.0 as well and should work with existing saves that use the original Genetically Modified Plants.
Original mod by XeoNovaDan. 1.1 and future support by battlemage64 with permission from XeoNovaDan.
(note: no further plants will be added to this mod. It will continue to be updated, but any new plants will be added to the Futuristic Plants mod, which is my creation. Every plant in this mod was created by XeoNovaDan.)