Your parents? Estranged. Company? In shambles. Investments? On the brink of total financial ruin. You decide to cash out, take what you can, and move on. Your families empire will crumble when the news about what's in HyperMeal (TM) finally breaks and you don't want to be anywhere planetside when that happens.
With your remaining funds you hire an old work colleague that's somewhat competent and a ship to get off-world. Your destination? A distant Rimworld that's just shaking with business opportunities.
Can you bolster your sales skills and erect a thriving capitalist empire?
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Be sure to increase the number of Civil Colonies to 4 or 5 to have the best experience. Caravans and orbital trade ships are EXTREMELY common.
Your faction will be a New Arrivals.
Start with 2 people, chosen from 6.
Arrive in drop pods.
Incident created:
-Quest
-Caravan meeting
-Payment demand
-Wanderer join
-Transport pod crash
-Wild man wanders in
-Psychic soothe
-Trader caravan arrival
-Orbital trader arrival
-Beggars arrive
-Wanderers
-Visitor group
Start with:
-Silver x999
-Packaged survival meal x60
-Medicine x30
-Component x30
-Panthera fur bowler hat x2
-Panthera fur formal vest x2
-Panthera fur pants x2
-Steel x500
-Wood x500
-Gold x40
Map is scattered with:
-Steel x900
-Packaged survival meal x12