Covenant Of Hir (Continued)
Khess - Avian Race (Updated for 1.6)
Original mod by [b]kuba_mar[/b]. [url=https://steamcommunity.com/workshop/filedetails/?id=1524331261]Link to original 1.4 version.[/url]
[b]Technologically advanced avians with a full arsenal.[/b] This mod adds the Khessans, a race of humanoid birds from the Covenant of Hir, complete with an extensive weapon set, advanced power generation, unique resources, and a fully functional faction. If you want high-tech bird colonists with their own military-grade gear, this is it.
This is the second species that I've converted to 1.6. Note that I rebalanced some gear and stats from the original—they were quite powerful. Now they're still stronger than vanilla, but not massively so.
[b]1.6 Update:[/b]
[list]
[*] [b]Full 1.6 Compatibility:[/b] Fixed all errors, runs clean in testing.
[*] [b]Visual Updates:[/b] Converted graphics to .dds format for better performance.
[*] [b]Faction System:[/b] Updated the Covenant of Hir to current standards. Both as playable, and as enemies.
[*] [b]HAR Integration:[/b] Configured for latest Humanoid Alien Races.
[*] [b]Rebalancing:[/b] Adjusted stats and gear power levels for better gameplay balance.
[/list]
[b]Features:[/b] 10 unique weapons (military and civilian), 3 generators including a day/night solar panel, power armor, plasma weaponry, Boomacorn explosive crops, fabrication bench, Hotwitzer mortar, Khess-exclusive bionics, and more. See the original mod page for full feature list.
[b]Requirements:[/b]
[list]
[*] Humanoid Alien Races
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As with any race mod, removing it mid-save is not recommended.
If you encounter bugs, leave feedback.