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LES Advanced Approximate Assemblies

Adds a small research tree that unlocks recipes for making stuff that is nigh indistinguishable from its trader-exclusive counterparts, and might even be slightly cheaper…
Read: it gives you a somewhat lore-friendly way to produce uncommon materials, quite useful if you are playing in a way that makes trading harder (especially useful in early SoS2 playthroughs).
And it adds Inhumane leather, a refined version of Human leather.
Also adds Plastitanium, a refined version of Plasteel which is roughly 10% better at everything, despite being pink.
Also also adds Uberweave, a refined version of Hyperweave which is also roughly 10% better overall and no longer flammable, while also (also) being green.
Finally, it now also adds a way to create Antigrain warheads.

Overview of things this mod adds

Research topic

Research cost

Production cost

Recipe yield

Created at

Synthread synthesis

2000

50 Devilstrand
50 Cloth
10 Steel

25 Synthread

Electric Tailor Bench

Neutroamine duplication

2000

10 Herbal medicine
20 Neutroamine
1 Silver

40 Neutroamine

Drug lab

Steel purification

3000

100 Steel
400 Chemfuel
50 Silver

100 Plasteel

Electric Smithy

Glittermed production

4000

5 Medicine
5 Neutroamine
15 Synthread
1 Plasteel
1 Component
10 Silver

1 Glitterworld medicine
(also available in bulk x4)

Drug lab

Hyperweave assembly

5000

100 Synthread
200 Neutroamine
25 Plasteel

100 Hyperweave

Fabrication bench

Plasteel refinement

5000

100 Plasteel
20 Uranium
100 Silver

100 Plastitanium

Electric smithy

Hyperweave perfection

6000

100 Hyperweave
50 Psychoid leaves
300 Chemfuel
50 Silver

100 Uberweave

Fabrication bench

Antithesis warhead

9000

1 HE Warhead
1 Uranium
1 Yayo
10 Silver

1 Antigrain warhead

Fabrication bench

Fairtrade leather
(available pre-spacer)

2000

200 Human leather
25 Neutroamine
100 Chemfuel

50 Inhumane leather

Electric Tailor Bench

Feel free to ignore the materials if you don't enjoy minmaxing, they are there for bonus variety. If I have a fun concept for a refined stony material I'll also add it, for now I can't really think of anything.

CE compatibility: Recipes should work, materials would require a patch.

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