Baby Shields (婴儿盾牌)
RimWorld 的战争是残酷的。当沙袋不够用时,你会怎么做?
这个模组为你提供了一个极其黑暗但也极具战术价值的选择:将婴儿作为活体盾牌。
中文介绍
这是一个改变战斗逻辑的模组。它允许殖民者扛起婴儿进入战场,利用敌人的同情心(或者仅仅是物理体积)来抵挡致命伤害。
🛡️ 核心功能
- 心理战 (Psychological Warfare)
这才是本模组真正的战术核心。
谁开枪,谁崩溃。
无论攻击者是你的殖民者还是敌方袭击者,只要他们的子弹击中了作为盾牌的婴儿,攻击者就会获得一个毁灭性的心情减益:
[color=red]击中了婴儿盾牌:-100 心情[/color]
⚔️ 战术用法
作为防御者(极度残忍):
让你的前排战士扛着婴儿去迎击海盗。当海盗开枪击中婴儿时,海盗会瞬间获得 -100 心情,极大概率导致他们立刻精神崩溃(如游荡、狂暴),从而瓦解敌人的攻势。
作为进攻者(小心误伤):
如果以后有敌人扛着婴儿来进攻,请务必小心开火!如果你的狙击手不小心打中了婴儿,你的狙击手可能会因为自责而精神崩溃。
📦 兼容性
支持 RimWorld 1.5, 1.6。
需要 Harmony 前置。
可以随时加入存档。
English Description
Morality is optional. Survival is mandatory.
This mod introduces a dark, tactical mechanic to RimWorld combat: using babies as portable cover.
🛡️ Features
- Psychological Warfare
This is the true power of this mod.
The shooter suffers the consequences.
If an attacker (whether it's an enemy raider or your own colonist) shoots and hits the baby shield, the attacker will receive a massive mood debuff:
[color=red]Shot a baby shield: -100 Mood[/color]
⚔️ Tactical Usage
Ultimate Defense (The War Crime Strat):
Carry a baby into battle against raiders. If the raiders shoot and hit the baby, their mood will tank (-100), likely causing them to suffer an immediate Mental Break (wandering, berserk, giving up). You can defend your colony by breaking the enemy's mind.
Trigger Discipline:
If enemies ever use this tactic against you, be careful! If your colonist shoots the baby, your colonist will be the one to suffer the mental break.
📦 Requirements
Supports RimWorld 1.5, 1.6.
Requires Harmony.
Safe to add to existing saves.
Credits
Created for players who think RimWorld wasn't dark enough.
Special thanks to the RimWorld community for inspiring questionable ethics.
由GEMINI 3 PRO制造