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FIP - Arktos

Fallout Immersion Project - Arktos [i]"Reclaim the wasteland, one biome at a time."[/i] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Fmisterhouse][img]https://i.imgur.com/YUpX4Up.png[/img][/url][ko-fi.com] [b][Open Beta][/b] This mod is under active development - updates and patches may drop anytime. Your feedback directly shapes development! Features [list] [*] Rebuilds RimWorld world generation around Fallout-style [b]biomes[/b], [b]landmarks[/b], and region flavor. [*] Adds custom biome, feature, landmark, and mutator defs instead of leaving Fallout worldbuilding spread across unrelated modules. [*] Patches wild plants, animals, incidents, and landmark generation for [b]FCP Plants[/b], [b]FCP Animals[/b], and selected [b]Vanilla Expanded[/b] ecosystem mods. [*] Keeps [b]Odyssey[/b] integration optional, so the core wasteland worldgen package can stand on its own. [/list] Requirements [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3665532846][b]FIP - H&H Tools[/b][/url] - Required (shared defs, naming rules, and framework content) [/list] Recommended [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3590048701][b]FCP - Plants[/b][/url] - Optional (expanded wasteland flora integration) [*] [b]FCP - Animals[/b] - Optional (animal spawn integration if you use the FCP fauna set) [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2134308522][b]Vanilla Plants Expanded[/b][/url], [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2748889667][b]More Plants[/b][/url], [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3006389281][b]Mushrooms[/b][/url], and [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2198652536][b]Succulents[/b][/url] - Optional (extra vegetation patch coverage) [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2871933948][b]Vanilla Animals Expanded[/b][/url], [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2858079457][b]Royal Animals[/b][/url], [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2962126499][b]Waste Animals[/b][/url], and [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1914064942][b]Vanilla Fishing Expanded[/b][/url] - Optional (extra fauna patch coverage) [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3316062206][b]Ancient Urban Ruins[/b][/url] and [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3656316229][b]Vanilla Landmarks Expanded[/b][/url] - Optional (landmark and structure compatibility) [*] [b]Odyssey DLC[/b] - Optional (for Odyssey-specific world hooks) [/list] Development Notes [list] [*] This module is in open beta. Balance passes, naming cleanup, and compatibility refinements are still ongoing, so targeted feedback is useful. [*] This mod is part of the Fallout Immersion Project (FIP) - a complete modular overhaul inspired by Fallout's lore. FIP is not affiliated with the Fallout Collaboration Project (FCP), but it is designed to complement FCP and other Fallout-friendly RimWorld mods. You can also find the project in the FCP Discord's FIP channel: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscordapp.com%2Fchannels%2F644497305650593793%2F1414315188483657869]Join here[/url][discordapp.com] [/list] Fallout Immersion Project Modules [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3592202124]Fallout Immersion Project - Donaustahl (Vanilla cleanup and immersion remover)[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3665532846]Fallout Immersion Project - H&H Tools (Core framework, factions, and naming)[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3592202407]Fallout Immersion Project - West Tek (Biotech genetics and xenotypes)[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3563825876]Fallout Immersion Project - RobCo (Biotech robotics and mechanitors)[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3698413567]Fallout Immersion Project - Greenway (Ideology, dryads, and gauranlen retheme)[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3687522435]Fallout Immersion Project - Whitespring (Royalty empire conversion)[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3698412697]Fallout Immersion Project - Hubris (Royalty anima and occultism)[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3688034883]Fallout Immersion Project - Repconn (Odyssey gravships and aerospace)[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3700612546]Fallout Immersion Project - Poseidon (Vanilla Expanded energy and technology compatches)[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3700613098]Fallout Immersion Project - Lucky 38 (Hospitality compatibility and casino flavor)[/url] [/list] Credits [list] [*] All placeholder textures and sprites created by [b]MisterHouse[/b]. [*] All professional art was made by the amazing [b]Okagrim[/b] and [b]Farxmai[/b]. [*] Special thanks to all the amazing [b]supporters[/b] on [b]Ko-fi[/b] - they are the ones who fund the commissions. [*] And of course, for helping out with coding and playtesting, huge shoutout to [b]Alvalor[/b]. [/list] Support the Project [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Fmisterhouse][img]https://i.imgur.com/AWiZMCs.jpeg[/img][/url][ko-fi.com]