Titanium+ (continued) [1.1-1.5]
[url=https%3A%2F%2Fludeon.com%2Fforums%2Findex.php%3Ftopic%3D34372.0][i]Originally made by Himkey.[/i][/url][ludeon.com]
[b][i]New Update 1.1.0 big rework and fixed some missing bits. Check out the changelogs for more info![/i][/b]
1.6 Update: Made the game notice we support it, also adjusted some minor details with the defensive structures to make 'em work again.
New version modifies anything needed to be compatible with 1.2+
Made a few changes to the original balancing of plastic, since I was getting crazy values.
Added some bulk recipes.
Added new TSMG, same recipe as TTAR but with a faster, weaker bullet and faster fire rate.
I'm tempted to make the turrets 2x2 however you folks let me know.
I switched the turret explode chance from 100% to the appeared intended nearly 0%.
Enabled a minigun turret the creator never released, appears to work great, although it's probably not balanced more balanced now.
Originally posted by [b]Let's Crash[/b]:
I've developed an even stronger and rarer material based off of this mod called 'Diamonds' cause it sounded fun. It's still in the works if anyone sounds interested. It will need much more work and techprints but results in much finer crafting materials.
Originally posted by [b]Let's Crash[/b]:
I also have a researchable version of the base game armors (flak, recon, marine, cataphract + prestiges) that can be crafted using Metal and Wood stuff, if anyone likes that idea. It makes armor slightly better than the base materials and can use the base materials (like crappy wooden cataphract armor or uranium flak vests) + any modded materials. (like this mod, titanium cataphract armor anyone?)Wood stuff armors are plaguing my game, I'm gonna have to put 'em down. . .
50% or more of raiders come in wooden armor now this is absurd. . .
[url=https%3A%2F%2Fludeon.com%2Fforums%2Findex.php%3Ftopic%3D34372.0]URL link to the original forums post.[/url][ludeon.com]
[url=https%3A%2F%2Fludeon.com%2Fforums%2Findex.php%3Ftopic%3D55932.0]Requested by alexo[/url][ludeon.com]
Includes the original unedited 1.1 version.
Safe to install and uninstall at any time.
[b]I would make sure to deconstruct or sell any mod related materials and items first though.[/b]
Tested on 1.2 and up to 1.6
Not fully tested with Ideology or beyond!
Check out my other mods!
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2853583481]Fast Decompose[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2853717952]MAZ - Mass Assign Zone[/url]
ORIGINAL DESCRIPTION
Version: 4.4
Titanium+ for 1.0 has been greatly rebalanced and textures have been improved, Titanium is a rare end-game material used to make weapons, buildings and armor. obtaining this early on will be expensive and difficult, mining or trading are probably your best bets.
1 Titanium is made from 15 Plasteel and 15 uranium in a smithy, or mined from titanium ore.
10 Titanium Weave is made in the electric tailoring bench from 3 Titanium, it's durable and incredibly strong.
T-AR 4, Titanium Assault-Rifle model 4. It's a semi-automatic assault rifle with a moderate fire-rate, but it packs a punch. It comes at a price however, 50 titanium and 12 advanced components
Titanium Turret, a military grade turret designed after the success of the T-AR 4, it shoots 2 projectiles at the same time with its dual barrel design. It has a high up-front cost with 80 titanium and 20 advanced components, but no later cost due to making its own ammunition.