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RimTalk Log To File

此mod由AI辅助完成,项目可能存在未知性能问题,但我已经使用了一星期,在我的375mod合集中,截止到发布前没有感觉到明显的降低TPS或者导出文件爆炸或者网络问题等问题 自动将RimTalk生成的AI对话保存到电脑文本中永久保存,并支持HTTP实时推送 详情可以看B站 BV1q3rUBeEwT - 日志保存路径:我的文档\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\RimTalkLogs - 配置文件config.txt(修改端口/推送URL)也放在这里,不过我没测试过他是否会工作,我一直在用8888端口着重于功能的实现 - 一个工作位于端口8888的http页面,会实时输出游戏内最新的对话,另外有个也位于8888的页面允许通过POST不断请求新的对话,可以用于对接外部应用 有什么用呢? 利用日志或者HTTP推送,可以由外部程序进行对话归档,身份识别建立角色数据库,又或者做类似于直播对话的气泡,对OBS进行对话支持,或者外部程序在副屏或者其他程序上查看对话等等,不过本mod仅为对外输出信息的桥梁,以上功能需要自行对接数据使用。 注意 本mod目前只能抓取角色的对话输出日志,对于可能存在的潜在需求,比如抓取角色的状态,存档时间日期,心情等等目前都不存在,他只能拦截rimTalk返回游戏的生成式对话,没有拦截rimTalk发送出去的对话的功能,本mod允许随意拆解改造并且在此发布,可以告诉我需求但我不一定在短时间有能力找到实现方式,如果你也有动手能力和想法,大胆去做RimTalk Log To File(Continued)吧! The following content is translated by AI and may cause ambiguity This mod is developed with AI assistance. There might be unknown performance issues in the project, but I have been using it for a week. Among my collection of 375 mods, I did not notice any obvious problems such as reduced TPS, bloated exported files, or network issues prior to release. It automatically saves the AI-generated conversations from RimTalk to text files on your computer for permanent storage, and supports real-time HTTP push functionality. Log Save Path: My Documents\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\RimTalkLogs The configuration file config.txt (for modifying port/push URL) is also stored here. However, I have not tested whether it works properly; I have been using port 8888 and focusing on feature implementation. A working HTTP page runs on port 8888, which outputs the latest in-game conversations in real time. Additionally, another page on port 8888 allows continuous requests for new conversations via POST, which can be used to interface with external applications. What is this mod used for? With logs or HTTP push, external programs can be used for conversation archiving, identity recognition to build character databases, creating live broadcast-style conversation bubbles to support OBS, or viewing conversations on a secondary screen or other applications via external programs. However, this mod only serves as a bridge for outputting information externally; the aforementioned functions require you to integrate and utilize the data on your own. Notes Currently, this mod can only capture the output logs of character conversations. Potential requirements such as capturing character status, save time and date, mood, etc., are not available at present. It can only intercept the generative conversations returned to the game by RimTalk, and does not have the function of intercepting conversations sent by RimTalk. This mod allows unrestricted disassembly, modification, and redistribution. You can submit your needs to me, but I may not be able to figure out the implementation method in a short time. If you also have the practical ability and ideas, feel free to develop RimTalk Log To File (Continued)!

Зависимости мода

Логотип мода

RimTalk

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