殖民徭役
残暴的殖民者为了扩大殖民地的熨响力,将大批无用人口暴力驱逐至荒凉之地进行殖民,待
达到居住标准后,再将幸存者驱逐至更偏远的地方
Your faction will be a New Tribe.
Start with 8 people, chosen from 10.
Your people will be between 50 and 60 years old.
All characters have a 20% chance to start with trait: Nervous
All characters have a 50% chance to start with trait: Pessimist
All characters have a 20% chance to start with trait: Neurotic
All characters have a 20% chance to start with trait: Wimp
All characters have a 100% chance to start with malnutrition.
All characters have a 30% chance to start with malaria.
All characters have a 80% chance to start naked.
All characters have a 80% chance to have their mood set between 30% and 40%.
All characters have a 75% chance to have their rest set between 35% and 50%.
Start with research: Drug production
The stat "pain shock threshold" will be universally multiplied by 120%.
The stat "mental break threshold" will be universally multiplied by 120%.
The stat "comfort" will be universally multiplied by 150%.
The stat "drug crop harvest yield" will be universally multiplied by 110%.
The stat "eating speed" will be universally multiplied by 150%.
The stat "recreation power" will be universally multiplied by 120%.
The stat "toxic sensitivity" will be universally multiplied by 90%.
The stat "bond chance factor" will be universally multiplied by 90%.
The stat "social impact" will be universally multiplied by 90%.
Incident created:
-Wanderer join
-Abasia join
-Payment demand
-Meeh cluster
Incident(s) disabled:
-Resource pod crash
-Transport pod crash
-Orbital trader arrival
-Caravan meeting
-Visitor group
Start with:
-Potatoes x200
-Herbal medicine x10
Map is scattered with:
-Grave x20