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殖民徭役

殖民徭役 残暴的殖民者为了扩大殖民地的熨响力,将大批无用人口暴力驱逐至荒凉之地进行殖民,待 达到居住标准后,再将幸存者驱逐至更偏远的地方 Your faction will be a New Tribe. Start with 8 people, chosen from 10. Your people will be between 50 and 60 years old. All characters have a 20% chance to start with trait: Nervous All characters have a 50% chance to start with trait: Pessimist All characters have a 20% chance to start with trait: Neurotic All characters have a 20% chance to start with trait: Wimp All characters have a 100% chance to start with malnutrition. All characters have a 30% chance to start with malaria. All characters have a 80% chance to start naked. All characters have a 80% chance to have their mood set between 30% and 40%. All characters have a 75% chance to have their rest set between 35% and 50%. Start with research: Drug production The stat "pain shock threshold" will be universally multiplied by 120%. The stat "mental break threshold" will be universally multiplied by 120%. The stat "comfort" will be universally multiplied by 150%. The stat "drug crop harvest yield" will be universally multiplied by 110%. The stat "eating speed" will be universally multiplied by 150%. The stat "recreation power" will be universally multiplied by 120%. The stat "toxic sensitivity" will be universally multiplied by 90%. The stat "bond chance factor" will be universally multiplied by 90%. The stat "social impact" will be universally multiplied by 90%. Incident created: -Wanderer join -Abasia join -Payment demand -Meeh cluster Incident(s) disabled: -Resource pod crash -Transport pod crash -Orbital trader arrival -Caravan meeting -Visitor group Start with: -Potatoes x200 -Herbal medicine x10 Map is scattered with: -Grave x20