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Bonded Leather

What is this mod?! What have you done?! This mod adds the ability to reprocess leather and wool into higher quality versions. It starts off by adding in the ability to create "bonded leather" as an alternative to patchleather, although with more steps and a higher cost. The research branches out into further leather and wool options from there. The reprocessing options provided by this mod are generally not quick. Additionally, the costs can be prohibitive: chemfuel and neutroamine are common ingredients, with plasteel becoming common at later conversions. Farming animals is likely a more efficient solution. However, for heavily industrialized colonies, this may be a good way of upgrading otherwise useless leathers and wools. This is an XML-only mod that adds in the following pieces of research: Bonded leather * Shred leather at the tailor bench. * Bond shredded leather at the tailor bench to create bonded leather. Vegan leather * Shred plant vegetables at the butcher table to create plant fibers. * Bond plant fibers at the tailor bench to create vegan leather. Reproduce leather * Upgrade bonded leather to plain leather at the tailor bench. * Convert shredded leather directly to plain leather at the biofuel refinery. Toughen leather * Upgrade plain leather to elephant leather at the biofuel refinery. Penultimate leather * Upgrade elephant leather to rhinoceros leather at the biofuel refinery. Enhance wool * Upgrade cloth to sheep wool at the tailor bench. * Upgrade wools to alpaca wool at the biofuel refinery. Ultimate wool * Upgrade alpaca wool to megasloth wool at the biofuel refinery. Biomineralized synthread * Upgrade megasloth wool to synthread at the biofuel refinery. Ultimate leather * Combine synthread and rhinoceros leather to produce thrumbofur at the tailor bench. Important bits [b]Q: Can I add this to an existing save?[/b] A: Sure. [b]Q: Can I remove this from a save?[/b] A: I'd recommend destroying all things added by this mod first, so bonded leather, shredded leather, plant fiber, and vegan leather. [b]Q: Any issues with adding new mods to saves with this mod active?[/b] A: Should not be any issues. [b]Q: Is this compatible with X mod?[/b] A: Almost certainly! This mod is additive. [b]Q: Do you have other mods?[/b] A: Why, thank you for asking, hypothetical reader. I have a few: * [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2682502725]Scenario Pawns and Corpses[/url], which allows new backstories and starting corpse options to be added to the scenario editor. * [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2682573155]Corpse Children[/url], a mod that allows pawns with a new trait to create new pawns from the dead as well as steal their body parts, traits, and skills. * [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2761057961]Techprints Are Relics[/url], a mod that turns integrated techprints into relics for the tech-cultists amongst us. [b]Q: Can I upload scenarios using this mod, can I add this mod to a mod pack, and/or can I create derived mods from this mod?[/b] A: Sure. I'd be interested to hear what you do with it.