Adds a variety of ceramics and other materials from across various tech level to the game. only direct Crafting. kilns are back but as oven stile workbenches.
this is a port of N7Huntsmans ceramics mod, only crafting.
i just modified some parts that are already in 1.3 / Ideology
may use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2149141321]Clean Porcelain (+Silver)[/url].
this mod is a simplified version of [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2607350656]Ceramics VEF[/url].
This version got rid of all "item proccessor" mechanics of Vanilla Expanded Framework (Ceramics VEF) or Fermenter (original Ceramics)
You are able to craft the finished bricks on a ceramics Table or a ceramics Kiln, as you like.
More advanced workstations are able to craft all previous Brick types, except for the Processor Table.
The Primitive Kiln or Crafting Spot is used to craft Mudbricks out of Clay and Fiber.
The Basic Kiln or Ceramics Table is used to craft all Blocks. Brick or Porcelain out of Sand and Clay.
The electric counterparts do the same.
The Processor Table is used to craft Silica Wafer out of Steel, Sand and Silver or Hardend Ceramic (one of the strongest material even with most metal mods) out of Clay, Sand, Steel ans Silver.
The Silica Wafer are used to craft Components with some Steel at the Fabrication Bench.
Patches for Glass + Lights and Fertile Fields are implemented. Plus some fixes for CE, Deep Storage plus, Primitive Storage, Proxy Heat, Bad Hygiene and Simple FX Smoke.
many other mods are already compatible on their side.
Acknowledgements
Thanks to N7Huntsman for the original mod.
And Thanks to Dardakan for his Brickfloor Fix.
Also Thanks to Eagle0600 for their Expandable Fermenting and Processing mod, the framework upon which the original kilns and drying rack are built upon.
A special thanks for dninemfive, ChJeez, and Jamacian Castle for their help as N7Huntsman updated his mod to 1.1.
Thanks go out to Wiri, for implementing a job tracking filter to major performance improvements.
Thanks to Owlchemist for his VEF mod versions, what inspired me.
And Last but not least Thanks to Oskar Potocki and all of the Vanilla Expanded Framework Team for their great Work.