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Compound V — The Boys Final season

Compound V — The Boys [1.6]

"Compound V doesn't make heroes. It makes monsters who can fly."

Based on the world of The Boys, this mod introduces Vought International's most classified biological weapon into the Rim. One injection. Permanent consequences.


What This Mod Does (and Doesn't Do)

This mod adds powers, drugs, and biology only. It does not add any superhero costumes, suits, or visual overlays for your pawns.

For the full visual experience — dressing your Supes in iconic superhero suits — use this alongside:
Super Suits Misc Suits by Truchinsky

All suit visuals and costume content in screenshots are from that mod. Full credit to its author. The two mods are designed to be used together: Compound V gives your pawn the powers, Super Suits gives them the look.


Overview

Two drugs. Two very different gambles.

Compound V is the permanent solution — a spacer-tech serum that irreversibly rewrites your pawn's genome, transforming them into a true Supe. Superhuman strength, speed, pain resistance, and accelerated healing. The specific power depends entirely on their genetic makeup — no two injections are guaranteed to produce the same result. But Compound V also rewrites the mind. Slowly. Inevitably.

Compound V24 is the temporary option — a diluted formulation that grants near-Supe performance for ~48 hours before triggering a potentially lethal crash. Useful. Dangerous. Addictive in all the wrong ways.


Supe Classes

HOMELANDER CLASS
Thermal vision that cuts through anything. A visible glowing laser beam fires from the eyes, igniting targets on contact. Paired with a supersonic Aerial Charge — raw kinetic force that sends shockwaves through anyone nearby. The full package. Unfortunately.

STARLIGHT CLASS
Photon manipulation. Blinding light blasts that absorb electrical energy and convert it into devastating force. Every power source becomes a potential weapon.

A-TRAIN CLASS
Faster than human eyes can track. Speed Burst attacks cross entire battlefields in a single instant. Hit before they can react. Disappear before they can respond. Please don't run through anyone.

SUPERSONIC CLASS
High-velocity Sonic Strikes with bone-crushing force. Each hit generates shockwaves that knock nearby enemies off their feet. Enhanced bone density means the Supe walks away from impacts that would destroy anyone else.

SOLDIER BOY CLASS
Nuclear energy generation. A Radiation Blast from the chest that devastates everything in range — no armour rating provides full protection. A walking weapon of mass destruction. From 1944. Still angry about it.

THE DEEP CLASS
(Nobody wanted this one. Nobody asked for this one. We're not even going to discuss it.)
Compound V manifested... differently. Retractable Organ (we called it BigD) that shouldn't exist on a human being. Grapple attacks that immobilise targets and deal crushing damage to vital organs. Equal parts terrifying and absurd. At least he can't talk to fish on the Rim. That would be a stupid idea. Requires Anomaly DLC.

ALL CLASSES
Every Supe gains superhuman strength, speed, pain resistance, and accelerated healing. Homelander additionally gets the Aerial Charge ability. Some things are exclusive to the worst person in the room.


Compound V24 — Borrowed Power

Not ready for the permanent version? V24 offers approximately 48 hours of near-Supe performance: strength, speed, endurance. Feels real. Is real.

Then the crash hits.

Internal hemorrhaging. Cardiac stress. Neurological overload. Without medical intervention, it's fatal. Re-inject V24 during withdrawal for instant relief — or stabilize with a doctor and wait it out. Either way, the bill comes due.

Three power stages: Fading → Active → Peak
Withdrawal: Tendable. Lethal if ignored. Curable by re-injection.


The Psychopathy

Every Supe who takes Compound V begins a slow, irreversible descent. Four stages — Superiority → Narcissism → Contempt → full Psychopathy — each bringing a mood bonus and a deepening disconnection from humanity. The power is real. The corruption is constant. You were warned.


Features

  • One injection, one class — no stacking, no second chances
  • Six distinct Supe classes with unique signature abilities
  • Visible glowing laser beam for Homelander class (v2.0 — requires compiled DLL)
  • Compound V24 temporary boost with lethal withdrawal crash
  • Progressive psychopathy system (4 stages, irreversible)
  • Custom ability icons for every power
  • Research tree: V24 Synthesis (Industrial) → Compound V Synthesis (Spacer)
  • Custom backstories and traits: Natural Supe, V-Resistant, Supe Hunter
  • Drug policy support for field use
  • Full Russian language support (8 translation categories)
  • Anomaly DLC integration for The Deep class

Crafting

Both drugs are crafted at the Drug Lab after researching the appropriate project.

Compound V: 5× Neutroamine, 20× Gold, 3× Uranium
Compound V24: 3× Neutroamine, 5× Gold


Compatibility

  • RimWorld 1.6
  • No hard dependencies
  • Compatible with most other mods — no core game patches
  • Anomaly DLC recommended but not required — The Deep class is gated behind it
  • Pairs perfectly with Super Suits Misc Suits by Truchinsky for full visual costume support

Notes

  • Compound V is permanent and irreversible — there is no cure. Think carefully before injecting.
  • The psychopathy hediff ticks continuously after injection and cannot be removed. Your Supe will eventually become a problem.
  • V24 is designed for emergency combat use. Keep medics and medicine stocked if you use it regularly.
  • The laser beam visual requires the compiled DLL — if you see no beam, ensure the Assemblies folder is intact.

Credits

Mod by CrimsonKing.
Inspired by The Boys (Amazon Prime / Dynamite Comics) — created by Garth Ennis and Darick Robertson, adapted for television by Eric Kripke. All characters and concepts belong to their respective rights holders. This is a fan mod with no commercial intent.

🌍 Translations
Russian — Dmitry6

Super Suits Misc Suits (by Truchinsky) — All superhero costume visuals used in screenshots belong to this mod and its author. This mod has no affiliation with Compound V beyond being a recommended pairing. Please show the author some love on their Workshop page.


The genetic lottery determines your abilities. Your choices determine your humanity.

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