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Hair Layer Fix

Armor + Hair seems to render strangely when your pawn is facing north, especially with long hair. This is a dll patch to try to fix it! This works by using an IL patch on the method which renders pawn apparel. Apparel render layer is dynamically set to "88f" at runtime when certain conditions are met, which is way above head (layer 50?) and hair (layer 62?) i changed it to 56, a number between those 2. feel free to let me know if any bugs occur. i can't promise i'll fix it or know how to, but i'd like to know! PS: because this patches the specific part of rimworld code that tells the game to "put all shell layer clothes on layer 88", it should be compatible with any mod that adds outer layer apparel. y'know. dusters, vests, armor, anything that could be worn on top of a normal T-Shirt.