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Dynamic Events [B42.17]

Dynamic Events Bring life (and death) to the empty roads of Knox Country! This mod introduces a dynamic event system that randomly spawns accident scenes and special encounters on roads around the player, making the world feel truly lived-in and unpredictable. 🚗 Core Events As you explore the map, the director will dynamically generate immersive accident scenes ahead of you: [list] [*] [b]Car Crashes:[/b] Two vehicles that collided head-on or horizontally, spawning wrecked cars with rusted and damaged parts. [*] [b]Zombie Hits:[/b] A car that violently ran over a group of zombies. Expect heavy front-end damage, shattered windshields, blood splatters, and a pile of corpses. [*] [b]Animal Strikes:[/b] A vehicle that hit a deer on the road, featuring blood trails and the animal's carcass. [/list] ✨ Special Encounters (Easter Eggs) Knox Country just got a lot weirder. Woven into the standard crashes are incredibly rare, highly detailed pop-culture encounters. [list] [*] [b]The Time Traveler:[/b] Hear a massive electrical shockwave as a certain stainless-steel car crashes into 1993. Features unique lore notes and iconic dressed zombies. [*] [b]The Yellow Meteor:[/b] Hear a deafening impact as a yellow beetle falls from the sky, leaving a massive, organically generated crater of burnt asphalt and scattered debris. [*] [b]The Living Bug:[/b] Hear the screeching tires of a classic white racing beetle with the number 53. If you get close enough, [i]he might just say hello[/i] (Custom animations, sounds, and a heartfelt handwritten letter). [/list] ⚙️ Total Sandbox Control You are the director. Through the Sandbox Options, server admins and solo players can: [list] [*] Adjust the global chance of any event happening. [*] Change the specific weight (probability) of each individual event. Don't want the Easter Eggs? Just set their weight to 0! [*] [b]Vehicle Blacklist:[/b] Type the ID of any vehicle you don't want spawning in the crashes. [/list] 🔧 Admin Tools Admins in Multiplayer or players in Debug mode can right-click anywhere on a road and use the custom Context Menu to manually spawn any specific event for testing or roleplay purposes. [b]Languages:[/b] EN, PT-BR Workshop ID: 3695874178 Mod ID: DynamicEvents Mod ID: SpecialDynamicEvents Workshop ID: 3695874178 Mod ID: DynamicEvents Mod ID: SpecialDynamicEvents