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Breach n Clear

Have you ever wanted to breach a building seal team six style? Well look no further, I present Breach n Clear. Whats in the mod?: - First thing you will notice is all grenades are now buffed, they're throw distance is reduced however they are now deployed and explode way more quickly. With that, all other aspects have increased, however now they are all 1 shot use (think doomsday launcher). This is to make it so grenades are no longer viable primary weapons and more a utility. - 2 types of breaching charges: Slap and Thermite. Slap charges are light, quick to deploy, but can only break through most wooden and light metal structures with one charge. Where as the thermite charge is heavy, and slow to deploy, but produces a large entryway and will get though almost anything. Required mods: - RH2- Weapons: Uses his flashbang. Highly Recommended mods: - Simple Sidearms: allows colonists to have other weapons on hand after breaching - Any base mod - Rimcities ====================================== ====================================== Update: Jan 7, 2022 - Sledgehammer Added - Sappers now use tools in their tactics - New Textures ====================================== ====================================== If you experience any issues feel free to comment below!