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House Dawn Armory (Discontinued)

1/15/2022:v0.0.0 - Mod released
1/15/2022:v0.0.1 - Added missing unfinishedItem to the Mantis
1/15/2022:v0.0.2 - Tweaked values to increase crafting speed of the Mantis
3/23/2022 - Mod discontinued.

NOTICE: This mod has been discontinued. It will remain on the workshop until its successor is finished and people have had time to transfer over to it. I have big plans for rebranding this project and turning it into a series of mods built around integration and compatibility with other popular mods and Ideology features.

House Dawn Armory currently gives you access to five new weapons. They are available in the Fabrication Bench after researching Pulse-Charged Munitions.

As this is my first mod and life is busy, many features of this mod are still only in the planning stage and will be added when I have time.

To do:
Sniper rifle
Assault rifle
Ceremonial blade (gladiator weapon)
Uniforms
Armor
Power armor
Shoulder mounted cluster mortar
Shoulder mounted anti-grain mortar
Shoulder mounted EMP cluster mortar
Various turrets

Q: CE?
A: I am new to modding and do not use CE. I have no plans to add CE support. You are welcome to make a patch provided you credit and link back to this mod.

Q: These are overpowered!
A: These are late game weapons and are balanced with a modded game in mind. If you do not like the stats, feel free to change them yourself using RIMMSqol.

Q: Is this safe to add mid-game?
A: Yep! It should also be safe to remove mid-game, but always make a backup just in case.

Q: Do you accept commissions?
A: Not for the foreseeable future. This mod is a passion project and eats up what little free time I have left over after school.

Q: Will you add X?
A: No guarantees, but feel free you suggest things you think may be fitting. If I like your idea and can figure out how to do it, then I will add it!

Special thanks to:
Aelanna and Steve on the Rimworld Discord for helping me learn how to mod!

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Enable Oversized Weapons

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