Adds new humanoid alien races with different skin colors. They all have the same stats as vanilla humans. Each colored race comes with 4 different skin tones and 3 different hair colors for further variety. Requires Humanoid Alien Races and XML Extensions.
Added races: red human, blue human, green human, yellow human, orange human, purple human, pink human
Each race should appear in every area of the vanilla game, including starting colonists, raids, and traders.
There are Colony and Tribal player factions for each race - access them via the scenario editor.
Thanks to the XML Extensions mod, this mod comes with settings that allow you to completely disable any of the races. Disabling them completely removes them from the game, including their associated factions from the Colored Human Factions mods. The settings can be found in "More Mod Settings"
IMPORTANT: any changes to the settings requires a game restart. It is safe to enable races in the middle of a save (as long as you restart the game) but it is NOT safe to disable them in the middle of a save - it may break the save
Included faction patches:
- Vanilla
- Royalty
- Ideology
- Vanilla Factions Expanded - Settlers
- Vanilla Factions Expanded - Medieval
- Vanilla Factions Expanded - Vikings
Planned patches:
- Vanilla Factions Expanded - Ancients
If there are modded factions you'd like these races to appear in, let me know in the comments and I'll consider patching them in