Halo Infinite Armoury

Now with an integrated CE Patch!
This mod aims to bring a loose approximation of the weapon sandbox from Halo INFINITE into Rimworld.
Update - 21/07/2025
Added a set of basic ODST armour, its void rated so compatible with the new DLC.
The mod & ODST armour should continue to work without odyssey despite the steam tags now requiring it.

Update - 15/02/2024
Two years later my old halo weapon mods have been updated and integrated into this pack. It now no longer only covers the infinite sandbox
Update - 04/02/2022
Human weapon variants (from the Halo Infinite Campaign) added, they require charged shot research to produce
UNSC Weapons
- MA40 - Assault Rifle
- BR75 - Battle Rife
- VK78 - Commando
- M50 - Side Kick
- S7 - Sniper Rifle
- CQS48 Bulldog
- MLRS-2 Hydra
- M41 SPNKr - Rocket Launcher
- M247H - Heavy Machine Gun
Sentinel Weapons
- Sentinel Beam - A Hardlight SMG Note: This is currently pretty broken. Figuring out how to best emulate its ingame form
- Heatwave - A Hardlight Shotgun
- Cindershot - A Hardlight Grenade launcher
Banished Weapons
- Plasma Pistol
- Pulse Carbine
- Shock Rifle
- Disruptor Pistol
- Stalker Rifle
- Mangler
- Skewer
- Needler
- Ravager
Credits
Halo is owned by 343 and Microsoft - https://www.halowaypoint.com/
Big shout out to Halopedia for the reference images and descriptions https://www.halopedia.org/
An absolutely massive thank you to https://steamcommunity.com/id/Helixien/myworkshopfiles/ Helixien for providing me with some of the sounds used in this & previous mods
Weapon sounds from SillyGoose's sound packs found here - https://www.youtube.com/watch?v=krLdd8Lqyu4&t=42s&ab_channel=SillyGoose
Created under the Xbox Game Content Usage Rules
Halo Infinite © Microsoft Corporation. [Halo Infinite Armory] was created under Microsoft's "Game Content Usage Rules" using assets from Halo Infinite, Halo 5: Guardians, Halo 4, Halo 3 and Halo 2 and it is not endorsed by or affiliated with Microsoft. 


