Introduction
This mod adds three distinct types of man-portable short-range anti-tank missile systems to your colony, designed specifically for Combat Extended (CE). All of them feature target locking capabilities; no matter how the enemy moves, these missiles possess an extremely high hit rate!
Weapon Systems:
- "Metis" (9M115) & "Metis-M" (9M131)
A rugged, second-generation SACLOS wire-guided anti-tank missile system.
Role: A standard Tier 1 man-portable ATGM used for general anti-armor tasks.
Ammo Types:
9M115 (HEAT): Standard shaped-charge HEAT warhead for engaging conventional armored vehicles.
9M131 (Tandem): Upgraded tandem warhead, specifically designed to penetrate Explosive Reactive Armor (ERA).
9M131F (Thermobaric): Fuel-air explosive/thermobaric warhead with devastating effects against bunkers and soft targets. - "Eryx"
A short-range wire-guided anti-tank missile equipped with a large-caliber tandem warhead.
Role: An advanced Tier 2 heavy firepower asset. It sacrifices range in exchange for terrifying penetration power capable of defeating modern Main Battle Tanks.
Ammo Types:
Eryx (Tandem): Heavy tandem charge with extremely high armor penetration capability.
Eryx (HE): High-explosive warhead used for killing infantry and destroying building structures. - "Dragon"
A light wire-guided anti-tank missile that uses side thrusters to correct its trajectory.
Role: An extremely portable Tier 1 system. Although its flight speed is slow, its exceptionally light weight makes it ideal for light infantry squads conducting guerrilla warfare.
Ammo Types:
Dragon (HEAT): Standard shaped-charge HEAT warhead, effectively countering light to medium armor.
1/27/2026 Update:
1.Added EMP-tandem anti-tank missiles for "Eryx" and "Metis", capable of paralyzing shields before striking the target
2.Enemies in the Industrial Age now have a small chance of carrying anti-tank missiles
Requirements:
Combat Extended (CE)
D-FunctionalAmmunition Library