Aim of this mod:
Have you ever be bothered by how annoying to gather many archite capsules to just reimplant a bit modified xenogerm from a previous one?
This mod aims to make this system bit easier, more comfortable to use.
Instead of putting the archite capsule to gene assembler to craft xenogerm, the archite capsule can be directly implanted to a human pawn. Then it calculates how many archite implants the pawn has when ordering implantation of the xenogerm, and if the number of archite implants is equal or greater than the overall archite capsules in the xenogerm, it can be implanted. Otherwise, can not.
[img]https://i.imgur.com/aCLVDiU.png[/img]
Details of the content:
1. Implant a archite capsule to a pawn.
[img]https://i.imgur.com/aJSz2hN.png[/img]
[img]https://i.imgur.com/8hu7lL0.png[/img]
[img]https://i.imgur.com/25feGVN.png[/img]
2. Order implantation into the pawn
[img]https://i.imgur.com/OGtFB2j.png[/img]
[img]https://i.imgur.com/ctH9ZhE.png[/img]
Incompatibilities:
None currently.
Problems:
None currently.
Misc:
Rimworld is owned by Ludeon studio.
This mod:
This mod is made by just me for my personal use. (XML, C#, Art)
I've been using this mod for several months,
My goal is to create high-quality mods that stay true to the vanilla textures and systems without overcomplicating things. If you enjoy my work and want to support me, please consider donating.
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbuymeacoffee.com%2Fgrandfathei][img]https://i.imgur.com/bbsRMKk.png[/img][/url][buymeacoffee.com]