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Gone Campin

As you look around your surroundings, there is peace and tranquility, but how long will it last, hard to say. Your faction will be a New Arrivals. Start with 4 people, chosen from 6. Player starting characters have a 50% chance to start with trait: Industrious Player starting characters have a 50% chance to start with malnutrition. Non-player characters have a 50% chance to have their food set between 30% and 60%. The stat "global work speed" will be universally multiplied by 120%. The stat "research speed factor" will be universally multiplied by 60%. The stat "deterioration rate" will be universally multiplied by 30%. Start with: -Packaged survival meal x20 -Medicine x10 -Herbal medicine x10 -Greatbow x2 -Uranium knife x2 -Campfire -Wooden dining chair x4 Map is scattered with: -Ship chunk x5