USCM - Xenomorphs Faction
This mod introduces the Xenomorphs Faction.
IMPORTANT!
The mod is updated for 1.6 but will officially be deprecated by Dec 31st, 2025.
A new mod made my @Nightmarquls is doing much better now. Please check it at [url=https://steamcommunity.com/workshop/filedetails/?id=3596077324]https://steamcommunity.com/workshop/filedetails/?id=3596077324[/url]
Xenomorphs are a nightmare.
They will rush you sometimes after 60 days, meaning that your score should be high enough to spawn a terrible assault when they will appear. Their faction is hidden and they will send you 4 types of xenos :
- Runners : Fast, animal "bred" xenos
- Drones : Your usual nightmare, born from human host
- Praetorians : These things are basically tanks, large, tall, resistant and powerful
- Queen : When the queen comes, problems are very close
All xenos have 2 hand attacks, one "mouth" attack with devastating effects and one "Tail" attack that can easily behead or dismember. You have been warned !
Xenomorphs have specific bodyparts. They do not have eyes and breath with their back tubes.
This mod works very well with USCM - Colonial Marines Faction. Their help might save your life.
Special thanks to Walking Problem for the code and base XML from his mod !
Vanilla friendly
Credits / Thanks :
- Albion : Saved the day with the bug regarding the attacks not happening and the error in the console. Here is the link to his great mod ! : [url=http://steamcommunity.com/sharedfiles/filedetails/?id=1123043922]http://steamcommunity.com/sharedfiles/filedetails/?id=1123043922[/url]