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GM's Winter Hats [1.x]

ORIGINAL AUTOR: Gerrymon ORIGINAL MOD: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1343743563&searchtext=gm]https://steamcommunity.com/sharedfiles/filedetails/?id=1343743563&searchtext=gm[/url] Ludeon page: [url=https%3A%2F%2Fludeon.com%2Fforums%2Findex.php%3Ftopic%3D40545.msg403503%23msg40350]https://ludeon.com/forums/index.php?topic=40545.msg403503#msg40350[/url] Updated to Rimworld 1.0 by me. Several cute hats for winter: An evil looking balaclava, cute cat beanie, and comfy thermal earmuffs. Insulation wise they are *almost* the same as tuque, so its not overpowered and you have more winter variety. Balaclava and beanie have bonus to social impact. Earmuff is slightly worse than tuque, but a bit cheaper (i think). Now... If only we can make pawns wear several headwear at once.... ===================================================== Change Notes: Update 1.1: Add 11 new hats. Without cheating, can you find them all? Update 1.2: Add Japanese translation. Update 1.3: Ported over to rimworld 1.0. Added Spanish translation. Update 1.4: Fixed oversight with Japanese translation. Update 1.5: Rebalanced some of the stuffed hats. Drastically reduced chance of random pawns using these. Hopefully. Update 1.6: Added compatibility to Rimworld 1.1. Fixed hat prices. Update 1.7: Added compatibility to Rimworld 1.2 Update 1.8: Added compatibility to Rimworld 1.3. Update 1.9: Added compatibility to Rimworld 1.4. Unclear how these hats interact with children, as I lack the DLC for the time being. Update 1.10: Added compatibility for Rimworld 1.5. Otherwise unchanged. Update 1.11: Earmuffs cover only Ears (finally). Balaclava and earmuffs can now be used alongside helmets, but not each other. Update 1.12: Added compatibility for Rimworld 1.6. Otherwise unchanged.