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Collosal Colony Sim

Crazy doesn't begin to describe the manpower and potential of this deployment.

Your faction will be a New Tribe.
Start with 8 people, chosen from 8.
Player starting characters have a 50% chance to start with malnutrition.
Non-player characters have a 25% chance to start naked.
Start with research: Stonecutting
The stat "research speed" will be universally multiplied by 150%.
The stat "move speed" will be universally multiplied by 115%.
The stat "global learning factor" will be universally multiplied by 115%.
The stat "global work speed" will be universally multiplied by 115%.
The stat "deterioration rate" will be universally multiplied by 25%.

Incident created:
-Enemy raid
-Transport pod crash

Permanent game condition(s):
-Aurora: An aurora is lighting up the sky. The breathtaking display will boost the mood of anyone outside to see it.

Start with:
-Cow x2
-Pig x2
-Goat x2
-Chicken x2
-Steel spear x3
-Recurve bow x2
-Automatic pistol
-Flintlock
-Silver x400
-Corn x200
-Hare meat x100
-Kibble x100
-Patchleather Tribal Kilt x4
-Lightleather Tribal Poncho x5
-Pigskin tribalwear x3
-Flak jacket x4
-Campfire
-Ship chunk x5

Map is scattered with:
-Packaged survival meal x50
-Ship chunk x10