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Typhon

Current Features This mod aims to add the race of alien creatures known as [url=https%3A%2F%2Fprey.fandom.com%2Fwiki%2FTyphon]Typhon[/url][prey.fandom.com], from the game Prey. (If you've never played Prey, play it! It's good, and I'll try to keep out spoilers here) A quick list of things you can expect are... Typhon: Mimics, Weavers, Phantoms, Cystoids. Misc: Recipes for skill/psytrainers (In the fabrication bench, for now.) [img]https://raw.githubusercontent.com/Caaz/rimworld-typhon/main/Assets/Creatures.png[/img] Upcoming Features [url=https%3A%2F%2Fgithub.com%2FCaaz%2Frimworld-typhon][img]https://img.shields.io/github/commits-since/caaz/rimworld-typhon/latest/main?style=for-the-badge&logo=github[/img][/url][github.com] I keep track of features via Github, and it's there that you'll find the latest build for testing new features. If you want to see all the planned features, everything I've got planned is documented as [url=https%3A%2F%2Fgithub.com%2FCaaz%2Frimworld-typhon%2Fissues]Issues[/url][github.com]. Feel free to add any for feature requests or bug reports. Milestones Long term features are covered in milestones, grouped together to easily track. [url=https%3A%2F%2Fgithub.com%2FCaaz%2Frimworld-typhon%2Fmilestone%2F1][img]https://img.shields.io/github/milestones/progress/caaz/rimworld-typhon/1?style=for-the-badge[/img][/url][github.com] Everything relating to weavers and phantoms. (This was the first milestone, which is nearly done! Just some polishing that's planned now). [url=https%3A%2F%2Fgithub.com%2FCaaz%2Frimworld-typhon%2Fmilestone%2F2][img]https://img.shields.io/github/milestones/progress/caaz/rimworld-typhon/2?style=for-the-badge[/img][/url][github.com] Everything from SoS2 Events, to EVA suits. [url=https%3A%2F%2Fgithub.com%2FCaaz%2Frimworld-typhon%2Fmilestone%2F3][img]https://img.shields.io/github/milestones/progress/caaz/rimworld-typhon/3?style=for-the-badge[/img][/url][github.com] Mechanoids that can help your colony, from simple medical tending, to psy-restoring and even gear repairing bots. [url=https%3A%2F%2Fgithub.com%2FCaaz%2Frimworld-typhon%2Fmilestone%2F4][img]https://img.shields.io/github/milestones/progress/caaz/rimworld-typhon/4?style=for-the-badge[/img][/url][github.com] Telepaths are advanced typhon that use psychic powers to manipulate your colonists, potentially using them as hostages or weapons. [url=https%3A%2F%2Fgithub.com%2FCaaz%2Frimworld-typhon%2Fmilestone%2F5][img]https://img.shields.io/github/milestones/progress/caaz/rimworld-typhon/5?style=for-the-badge[/img][/url][github.com] All the abilities from prey I plan on adding can be found here. [url=https%3A%2F%2Fgithub.com%2FCaaz%2Frimworld-typhon%2Fmilestone%2F7][img]https://img.shields.io/github/milestones/progress/caaz/rimworld-typhon/7?style=for-the-badge[/img][/url][github.com] Variants of typhon, such as the greater mimics and thermal phantoms fall into this category. (probably) easy to add, but likely require art. [url=https%3A%2F%2Fgithub.com%2FCaaz%2Frimworld-typhon%2Fmilestone%2F6][img]https://img.shields.io/github/milestones/progress/caaz/rimworld-typhon/6?style=for-the-badge[/img][/url][github.com] Technical improvements to make the code better and my life as a developer easier. Prioritization In general, here's my thought process on prioritization of work on this mod. Do I always follow this list? Definitely not. But I try to. [img]https://img.shields.io/github/issues/caaz/rimworld-typhon/bug?label=bugs&style=for-the-badge[/img] [img]https://img.shields.io/github/issues/caaz/rimworld-typhon/enhancement?label=existing%20feature%20improvements&style=for-the-badge[/img] [img]https://img.shields.io/github/milestones/open/caaz/rimworld-typhon?style=for-the-badge[/img] [img]https://img.shields.io/github/issues/caaz/rimworld-typhon/new%20feature?label=new%20features&style=for-the-badge[/img] [img]https://img.shields.io/github/issues/caaz/rimworld-typhon/compatibility?label=mod%20compatibility&style=for-the-badge[/img] Mod Compatibility You can find a list of known compatibility issues [url=https%3A%2F%2Fgithub.com%2FCaaz%2Frimworld-typhon%2Flabels%2Fcompatibility]here[/url][github.com]. They are the lowest task on my priorities, but always on my mind. If I think of a way to easily solve them, I will. FAQ [b]Can I add this mod mid-save?[/b] Yes and no. This mod adds a faction for behavior to work correctly. You'll need [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2023507013]Vanilla Expanded Framework[/url] for that to allow adding the Typhon faction when it discovers them. [b]Is this a playable race?[/b] No. It wasn't the scope starting out, but I think it would be interesting to take it that direction. Once I flesh out all the typhon creatures, I'll come back and think about it. [b]How do I craft skilltrainers?[/b] Via the fabrication bench, using some Typhon organs, gold, and advanced components. [b]How can I help?[/b] For anyone: Join the discord and pitch ideas! I'm very willing to talk about cool stuff! For players: testing and leaving comments on any interesting discovery does loads for my motivation! If you've got cool screenshots or videos, I'd love to hear them! Drop by my discord down below in the links and show me something cool! For developers: The code is open source! Feel free to submit pull requests. There are issues on the repository marked as "help needed" for things I'm not 100% sure how to do. For owners of Prey 2015: Videos and screenshots of existing or upcoming things to be added would be great help to the artists of this mod. Issues requiring screenshots of prey stuff can be [url=https%3A%2F%2Fgithub.com%2FCaaz%2Frimworld-typhon%2Fissues%3Fq%3Dis%253Aopen%2Bis%253Aissue%2Blabel%253A%2522Reference%2Bneeded%2522]found here.[/url][github.com] [b]I found this bug...[/b] While I watch this mod page like a hawk, it's not always guaranteed I'll notice. [url=https%3A%2F%2Fgithub.com%2FCaaz%2Frimworld-typhon%2Fissues%2Fnew%2Fchoose]Submitting a bug report through Github[/url][github.com] is preferred. It'll get relayed to discord, where I receive a notification. Recommended Mods [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2560931731]NWN Fog of War[/url] - Helps immersion a lot, and will make you much more terrified. [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2261416579]Silent Raids[/url] Makes raids silent [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2023507013]Vanilla Expanded Framework[/url] - Helps adding the mod mid-save. Optional. [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2763977949]Combat Extended Auto Patcher[/url] I don't currently do patches for Combat Extended, not until more typhon are built out and major features are complete. (Also, I'd need to know what exactly to do) [/list] Funding [url=https%3A%2F%2Fopencollective.com%2Ftyphon][img]https://img.shields.io/opencollective/backers/typhon?style=for-the-badge[/img][/url][opencollective.com] This mod accepts donations through OpenCollective! The balance is completely visible to everyone, and you can see exactly where it's going. (To the artists that provide the visual content, usually!) Credits Huge thank you to all that helped, and donated. I couldn't've started or got this far at all without you all. [list] [*] Original Sound Design by Justin Marshall Elias aka dendroid101#1813 [url=https%3A%2F%2Fwww.instagram.com%2Fjustinmarshallelias%2F]Instagram @justinmarshallelias[/url][www.instagram.com] [*] Neuromod art by [url=https://steamcommunity.com/profiles/76561198056526993]amstaiert[/url] [*] All other art by Vali Dragunova [*] Code by Caaz [/list] Additional Links [url=https%3A%2F%2Fdiscord.gg%2FaE6ABXNqPj][img]https://img.shields.io/discord/259685048914149378?label=Tilde&logo=discord&logoColor=white&style=for-the-badge[/img][/url][discord.gg] [url=https%3A%2F%2Fgithub.com%2FCaaz%2Frimworld-typhon][img]https://img.shields.io/github/v/tag/caaz/rimworld-typhon?label=Github&logo=github&style=for-the-badge[/img][/url][github.com] [list] [*] [url=https://store.steampowered.com/app/480490/Prey/]Prey, by Arkane Studios[/url] [/list]