Emplacement that nearby npcs will seek out and use to their advantage.
Should support any npc with the sequence "Man_Gun"
Npcs will only use an emplacement when they're idle, or the emplacement is able to shoot their enemy.
(no running into a swarm of zombies, just to get to the emplacement!)
They can be destroyed by a well placed grenade, or any other significant explosive.
Includes many advanced features!
- Idle animations!
- idle sounds!
- Save support!
- Player support!
- Grigori support!
- DRAMATIC effects!
- Situational awareness!
- And last, but not least. Buggy animations! (but in a good way)
Convars + defaults:
npcmannedemplacement_clipdecay "120"
npcmannedemplacement_bulletdamage "-1" ( -1 means default, 8 damage )
Github [github.com]