When on the way to a trade hub your ship gets hit by debris from a destroyed friget killing
four out of the ten crew members. You all take what you can and get to the drop pods but something isn't right when you land.
This won't be easy - zombies can spawn at anytime abnd you have move silver than normal meaning raids will be a bit harder but you start with more colonists and food.
Your faction will be a New Arrivals.
Start with 6 people, chosen from 10.
Your people will be between 25 and 75 years old.
Arrive in drop pods.
Player starting characters have a 20% chance to start with cryptosleep sickness.
Player starting characters have a 23% chance to have their rest set between 41% and 60%.
Start with research: Smithing
Start with research: Machining
Start with research: Plate armor
Start with research: Gunsmithing
Start with research: Gun turrets
Start with research: Pemmican
Faction relation modifiers:
-All factions (Starting: -42 to -7, Natural: -14 to 47)
Start with:
-Silver x1200
-Packaged survival meal x90
-Medicine x120
-Component x30
-Bolt-action rifle x2
-Revolver x2
-Steel combat knife x2
-Flak vest x3
-Heavy fur parka x6
-Cloth bedroll x6
-Wooden table (1x2)
-Wooden dining chair x10
-Cloth x2500
-Random pet x2
-Steel x7000
-Wood x5000
Map is scattered with:
-Steel x720
-Ship chunk debris x9