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Faux Reach Weapons

NOTE: This is my first mod and basically the first time I've done coding

This mod adds 4 "reach" weapons that you can put on your pawns. They are very dangerous when at the correct range, however once in melee they are significantly weaker.
These weapons are considered ranged weapons, so they use ranged skill.

The 4 weapons are:

Sarissa
A long spear used to stab people from a short distance.
Damage: 24
Armor Penetration: 30%
Range: 4 Tiles

Polehammer
A hammer attached to a long pole that allows it to hit a target from a distance.
Damage: 29
Armor Penetration: 75%
Range: 3 Tiles
Bonus: 150% Building Damage (I have no idea how this got here, but I will just roll with it)

Voulge (VFE Vikings Required)
A heavy polearm designed for strong cuts that are capable of stunning one's enemies.
Damage:29
Armor Penetration: 45%
Range: 3 Tiles
Bonus: Has a chance to stun enemies (50% Chance?)

Hoko (T's Samurai Faction Required)
A polearm that could slash and stab people from a diststance.
Damage: 13
Armor Penetration: 19%
Range: 3 Tiles
Bonus: Attacks twice


FAQ

Q: Ce Compatible?
A: I don't know, but I'm fine with anyone patching it.

Q: Is it compatible with other mods?
A: It should be since it only adds weapons.

Q: Does it spawn on NPCs
A: It should spawn on most NPCs that can use them.

Q: Why didn't you use halberd, yari, etc?
A: I didn't want to step over other mods and create duplicates.

Q: Are they unbalanced?
A: Yes. Feel free to leave what I need to adjust in the suggestions discussion.

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Enable Oversized Weapons

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