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Unique traits

New traits to spice up your rimworld playthrough feel free to put any ideas in the comments! new traits Simple laborer: [PAWN_nameDef] excels at dumb labour. [PAWN_pronoun] can carry heavy things and clean up quickly. However, this comes at the cost of them refusing to do any skilled labour. Sniper: [PAWN_nameDef] can stay very still for extended periods of time. This means [PAWN_pronoun] excels at long-range shooting. close range however may be an issue. Outsider: [PAWN_nameDef] likes being outside. [PAWN_pronoun] excels at outside work. Chemist: [PAWN_nameDef] has watched every episode of Breaking Bad. [PAWN_pronoun] also did chemistry degree. look [PAWN_pronoun] makes drugs realy fast. Super scientist: [PAWN_nameDef] is just really good at science, for some reason. But [PAWN_pronoun] can't do dumb labor and a miss colored paper clip is enough to set them off. Tank: [PAWN_nameDef] is built like a tank. [PAWN_pronoun] moves very slowly but takes very little damage scout: [PAWN_nameDef] is built like a bird. [PAWN_pronoun] moves very quickly but takes extra damage knight: [PAWN_nameDef] is skilled at close combat. Right: [PAWN_nameDef] knows [PAWN_pronoun] is correct. [PAWN_pronoun] is not open to change. (wont change Ideology) Trader: They can trade Feel free to leave a comment I will try to get back to you.