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Rimguns (Continued)

Original mod by Ms. Peachez
https://steamcommunity.com/sharedfiles/filedetails/?id=1224640849
If the original author requests it, I will remove this update.

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(Changed from original mod: chance for unpowered charge lance to drop from any mechanoids (required to build charge lance turret))

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Original mod notes (0.18):

Expands vanilla weapon selection without being overwhelming.

-Battle Rifle (is a shorter range, weaker, but faster rate of fire alternative to bolt-gun)
-Charge SMG
-Charge LMG
-Charge Sniper
-Charge Pistol
-Laser Carbine (kind of functions like a charged survival rifle stat wise.)
-Plasma Grenade (I pretty much combined frag grenades and molotovs! Watch out for raiders with these!).
-Plasma Launcher (pretty much a beefed up Incendiary Launcher.)
-3 new turrets (A charged turret, a charge lance turret, and a minigun turret.)

Credits:
Most charge weapon textures come from Harvest. Thanks for giving them out.
(https://steamcommunity.com/sharedfiles/filedetails/?id=737970335)

Charged Sniper Texture from Moritz:
(https://steamcommunity.com/sharedfiles/filedetails/?id=930645908)

Some of the turret stuff comes from Skoots mod which was abandoned. Had to bring it back cuz it was my fav turret mod!
(http://steamcommunity.com/sharedfiles/filedetails/?id=924000211)

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