RimKimetsu -Demon Slayer Rimworld Mod
Demon Slayer: Kimetsu no Yaiba
Adds demon slayers and demons to RimWorld with breathing styles, blood demon arts, nichirin weapons, and full progression systems for both sides.
Ive been working on a massive overhaul of demons, my health has caused me to slow down a bit but I am working as hard as I can to make this mod even better.
Coming Soon
New uniforms, Wisteria Trees, and more overhauls
Latest Update
Fixed demon rank progression - they actually rank up after eating 20 pawns now
Backstories fixed
New starting scenarios for Demons and Slayer Corps (still working on these)
Demons spawn with clothes now until I finish the clothing textures
Chinese translations added
Fixed the dependency checker
Other bug fixes
Features
Breathing Styles
17 breathing genes - all the ones from the show plus Frost and Forest
Need Breathing Potential gene first before you can learn any style
6 abilities per style with different damage and effects
Abilities have 4-6 levels that level up as you use them
Each gene has its own talent tree and xp
Forward and backward dash from Breathing Potential
Can unlock Transparent World and Selfless State
Breathing Mark is in - your pawn dies at 25 if you use it, or randomly within a year if they're already older (only 3 tattoos for now)
Becoming a Slayer
Build the Training Rock and it triggers a quest
Send 3 pawns - if they survive they come back 7 days later with Breathing Potential
Level up breathing potential to pick which style you want
Training gourds come in different sizes - succeed and your breathing goes up, fail and you take damage
Demons
17 blood demon arts
4-6 levels per art that level up through use
Each demon gene has its own talent tree and xp
Demons rank up by eating pawns - increases stats and unlocks higher ranks
Hover over their resource bar to see how many pawns they've eaten
Regen costs resources
Die from sun or getting head/neck destroyed
Sun damage is nerfed for rimworld - you get a warning before they die
Made headgear that protects from sun
Demon raids leave when light gets too high
Slayer genes and nichirin blades do extra damage to demon necks
Weapons & Crafting
Mine scarlet crimson iron sand and scarlet ore
Smelt and refine to make nichirin blades
All the blades from the show plus a basic one
Nichirin shotgun
Two flesh blades (WIP, they're in but not done yet)
Make scarlet thread to craft uniforms and haori
Other Stuff
Breathing resource based on your breathing cap
Backstories are in but they're WIP
Setting to control how often Demon Slayer names show up
Left in WIP stuff for testing
Traits still WIP
How To Start
Slayer Route:
Build the Training Rock
Send 3 colonists on the quest
They come back after 7 days with Breathing Potential if they survive (Traits and Skills effect your odds)
Train with gourds to level up
Pick your breathing style
Demon Route:
Get demon genes through scenario or events
Eat pawns to rank up
Level blood demon arts through combat
Manage resources for regen
Stay out of sun or wear protective gear
Required Mods
Talented
Humanoid Alien Races (HAR)
Recommended Mods
Demon Slayer Facial Animation & Hair: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3447486689]https://steamcommunity.com/sharedfiles/filedetails/?id=3447486689[/url]
Known Issues
You'll see about 8 red errors on startup - that's from EMF which is still early in development. Emo's nice enough to let me use it now even though it'll be separated out later. The errors won't break anything.
Support
Join the Discord for bugs, feedback, or just to hang out. [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FanWNZEnH6G]https://discord.gg/anWNZEnH6G[/url]
Notes
This is my first mod and it's still in beta. Been working on it for about a year with help from Emo and Xero. I've tested it as much as I can but there's probably stuff I missed.
Credits
Special Thanks:
Emo - for teaching me and for letting me use EMF early
Xero - for help with development and the amazing art work
Everyone testing and giving feedback