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Description
This addon can give you the ability to have your own movable cannon that fires props.
Feature List
- Supports and controlled by wire
- Very stable damage inflicting hook
- Works with advanced duplicator 1 and 2
- Both shooting modes have dedicated numpad control
- When connected wire inputs override internal values
- New and recent code-base in tone with GMOD 13
- Ability to change the model of the cannon and ammo on the fly
- Additional features not included by the original author
- Logging is available ( turn off by default )
- Ability to update a cannon with left click entity class
- Maximum value control setup tweaks are available
- Many other features not implemented by the original author
- Supports custom bullet entity class. Resets on empty string
- Automatically centers bullet relative to the fire direction and OBB
- Automatically controls your bullets via custom configuration
BULLET:Arm() -- The Arm() method is called when the class does not match the integrated bullet
BULLET.CannonNoArm = true -- Forces the cannon not to call the Arm() method when firing
BULLET.CannonAimAxis = Vector(1,0,0) -- Bullet forward local is used to calculate spawn angle
BULLET.CannonArmArgs = {1, nil, 2} -- Passes max of nine arguments as is to the Arm() method
BULLET.CannonEnAlign = true/false -- Enable or disable the bullet velocity alignment
BULLET.CannonVeAlign = 10 -- Overrides the server owner enabled bullet align magnitude
For detailed manual, please refer to readme file below!
Readme: https://github.com/dvdvideo1234/PropCannonTool/blob/master/readme.md
Git repository: https://github.com/dvdvideo1234/PropCannonTool
Report errors to: https://github.com/dvdvideo1234/PropCannonTool/issues
Reuploading and source stealing will not be tolerated !
Please respect the original author for creating this addon
Credit for fixing this for Gmod 13 version style goes to me !
Selling it is also out of option, as the open source suggests !
If you want to support me and you like what I do: