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Monster Hunter RimWorld Overhaul [Continued]

1.6 update for PIaceholder's mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3470075068]https://steamcommunity.com/sharedfiles/filedetails/?id=3470075068[/url] Will remove mod from workshop upon author's request. Original description: [b] Do you think it's okay to farm monster materials with 420% sharp armor using just a single psychic shock lance? Yeah. I don't either. [/b] This patch introduces several rebalances for the Monster Hunter RimWorld mod to better align with vanilla difficulty and reward progression. · Monster materials now have reduced armor stats · Most monsters have increased health and damage values · Elder Dragons are immune to all psychic attacks (configurable via XML settings; changes require a restart) Overall, monster strength and loot value are now more balanced and consistent You can still hunt monsters for epic rewards — just be prepared to work for it.