When your colonists are kidnapped during raids, this mod generates persistent rescue quests that never expire until resolved.
Features:
- Persistent rescue quests when colonists are kidnapped
- Torture system causing permanent damage over time (scars, lost limbs, addictions)
- Escalating raids from the kidnapping faction while they hold your pawn
- Rescue missions requiring a raid on an enemy base
Your kidnapped colonists will suffer increasingly severe torture the longer they remain captive. Meanwhile, the faction that took them will launch more aggressive raids against your colony. Mount a rescue mission to save them before it's too late!
Requires Harmony.
I vibecoded this, if that bothers you, don't use it!
If you have any issues, please feel free to post it in the comments and I will try to fix it as fast as possible!