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Rimel Texture Alignment and Asset Tool

[b]Rimel Texture Alignment & Asset Tool (v1.2.2)[/b] [b]Overview[/b] Rimel Texture Alignment & Asset Tool is an in-game RimWorld modding utility designed to help creators preview, align, and iterate on visual assets directly inside the game environment. The tool focuses on accurate texture alignment against reliable pawn body reference silhouettes, reducing the need for repeated game restarts and external preview workflows. [b]Core Features[/b] [list] [*] Overlay preview of a main texture against a reference texture [*] Live offset and scale adjustment with immediate visual feedback [*] Directional sprite alignment support (South / East / North / West) [*] Texture browser for installed and running mods [*] Preset save/load workflow for repeatable alignment [*] Integrated in-game asset painter for lightweight, RimWorld-specific texture prototyping [*] Import your png's into the painter to edit and export again [/list] This tool is designed for: [list] [*] RimWorld modders [*] Artists creating apparel, body overlays, or RimWorld visual assets [*] Developers iterating on RimWorld-specific textures and sprite alignment [/list] [b]Compatibility & Safety[/b] [list] [*] RimWorld version: [b]1.6[/b] [*] Safe to enable and disable during development [*] Does not affect gameplay balance or save data [*] Intended strictly for development and modding environments [/list] [b]Important Notes[/b] [list] [*] Textures must be named before exporting [*] Export folder and filename are handled separately [*] Preview updates may refresh immediately after saving [*] Some textures may still require a game reload to propagate globally [*] [b]Always keep backups of your work[/b] [/list] Documentation included in the mod folder: [list] [*] [b]README.md[/b] – overview and scope [*] [b]LICENSE.txt[/b] – usage and redistribution terms [/list] [b]Reference Asset Notice[/b] The reference textures included with this tool are original simplified alignment reference works created specifically for mod development guidance. They are [b]not gameplay assets[/b] and are [b]not replacements for vanilla RimWorld art[/b]. [b]Disclaimer[/b] This mod is provided [b]“as is”[/b], without warranty of any kind. The author is not responsible for data loss, overwritten files, or use outside the intended RimWorld modding workflow. [b]Update Notes[/b] This mod will continue to receive updates as time allows. Additional tooling and workflow improvements are planned and will be introduced incrementally. [b]Support Development[/b] If you’d like to support development or access early builds, you can find my Patreon here: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpatreon.com%2FRimel305]https://patreon.com/Rimel305[/url]