Rimhammer - The End Times - CE
Most of the work was done by SickboyWI, I just updated it.
This is only for the rimahmmer core features, I'll be updating the racemods individually
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Discord link: [url=https%3A%2F%2Fdiscord.gg%2FUCmQbCT]https://discord.gg/UCmQbCT[/url]
This is the Combat Extended patch for the Rimhammer - The End Times mod.
Created by SickBoyWI and updated by Rangelx97
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Discord link: [url=https%3A%2F%2Fdiscord.gg%2FUCmQbCT]https://discord.gg/UCmQbCT[/url]
Discuss this at Ludeon: [url=https%3A%2F%2Fludeon.com%2Fforums%2Findex.php%3Ftopic%3D47626.0]https://ludeon.com/forums/index.php?topic=47626.0[/url]
Buy me a coffee: [url=https%3A%2F%2Fko-fi.com%2Fsickboywi]https://ko-fi.com/sickboywi[/url]
If you'd like to speed up the process of release, please consider supporting me on Patreon. The more support I get, the more motivated I will be to create more races/factions. [url=https%3A%2F%2Fwww.patreon.com%2FSickBoyWI]https://www.patreon.com/SickBoyWI[/url]
This mod took many, many hours of work. Special thanks to the Lord of the Rims series for inspiration, and for some great examples to get me going. Also, special thanks to the people at the Ludeon forums who answered my programming/config questions. This series will likely not be released fast. I'm one person, and the amount of work involved is significant. This first mod took easily over forty hours of work.
Super special thanks to Discord user Rebelrot for the super sweet chaos spawn and razorgor images!!
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Changelog
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1.0 2019-07-20
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Released.
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1.3 2021-03-19
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Updated to the current version.