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OUTPOST 31 – Anomaly Containment Blacksite

🧊 OUTPOST 31 — BLACKSITE ACTIVE

A paranoia-driven horror scenario inspired by The Thing.

❄️ Overview

The drop pods slam into the ice.

There is no welcoming committee.
No nearby settlements.
No easy way home.

Outpost 31 was built to study anomalies in total isolation — to contain them, and to understand them.

The last research team stopped reporting three weeks ago.

You are not the first crew here.

You are simply the next.

Outpost 31 – Blacksite Active is a handcrafted horror scenario focused on paranoia, psychological instability, environmental hostility, and internal collapse. This is not a fair start. This is not a clean slate. Something is already wrong.

And it might already be inside your base.

🧪 Scenario Pillars

🌑 Permanent unnatural darkness – The sun is gone. The base never truly feels safe.

🧬 Anomaly-focused research start – Medical, containment, and void tech unlocked.

🧠 Psychological instability – Colonists are more likely to be nervous, neurotic, reclusive, psychically sensitive, or worse.

☣️ Low-grade toxic exposure – Someone may already be compromised.

🧊 Immediate cold snap – Survival is a problem from minute one.

📡 Scripted early events – Strange signals, then a distress call. The story begins whether you’re ready or not.

🚫 Extreme isolation – Wanderers, visitors, caravans, and friendly arrivals are disabled. You are on your own.

Trust becomes a resource.
And it is the rarest one on the map.

🔧 Starting Situation

You begin with:

Limited, worn-down weaponry

Medical and anomaly infrastructure

Power components but no easy power solution

Food and medicine meant for a facility, not a colony

Research appropriate to a blacksite — not a crash landing

You are not settlers.

You are a cleanup crew walking into someone else’s nightmare.

🧬 Design Intent

This scenario is built to support:

Paranoia-driven storytelling

Internal colony tension

Anomaly and void-focused playthroughs

Base-bound horror instead of open-map expansion

The slow realization that the real threat may not be raiders

If you’re looking for a power fantasy — this isn’t it.
If you’re looking for RimWorld to quietly stare back at you — welcome home.

⚠️ Recommended

RimWorld: Anomaly DLC (required)

Storyteller: Cassandra or custom Anomaly-leaning storyteller

Difficulty: Strive to Survive or higher

Commitment mode strongly encouraged

🧊 Final Note

Outpost 31 is meant to feel wrong.

Not unfair.
Not impossible.

Just… compromised.

If your colonists start acting strange — good.
If you stop trusting them — even better.

Additionally, this is a WIP scenario so check back for improvements/updates.

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