[b] Now it work in 1.2, 1.3 & 1.4 [/b]
Now your colonists will be able to quickly develop their skills using a special device.
This is an update on [url=http://steamcommunity.com/sharedfiles/filedetails/?id=1206088045]http://steamcommunity.com/sharedfiles/filedetails/?id=1206088045[/url] created by Broken Valkyrie.
The original is at [url=http://steamcommunity.com/sharedfiles/filedetails/?id=799371823]http://steamcommunity.com/sharedfiles/filedetails/?id=799371823[/url] created by Captain Juicy
Attention!
The difference between my version mod is that it works according to the old method, with a new column in the works tab, and in the Broken Valkyrie mod there is a new method, there is no new column in the works tab.
[b] What is the difference? [/b]
In my version of the mod, if you do not want any pawn to use the console, you simply exclude it from the list of students.
In Broken Valkyrie version of the mod this option does not exist; in theory, the pawn learns only if it does not have other higher priority cases. But if I understood correctly, now there is a problem that when a pawn has exhausted its daily learning threshold, then it may not cease to learn. What in my opinion is a significant drawback.
Savegame compatible.
If you want to add a translation into another language, please contact me.
Translation:
Russian (based by kr33man)