Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

Reuse Pods [DEPRECATED]

Reuse Pods - finally build the satellite colonies of your dreams without pouring endless steel and components into pod construction! [img]https://imgur.com/oo3RF5S.gif[/img] Reuse Pods is a simple mod that adds the pod funnel. This spacer-tech building will automatically scoop up inbound pods and try to soft land them on vacant pod launchers nearby, enabling their indefinite reuse. Warning: this mod is [i]deprecated[/i] and does not support Rimworld versions >1.3. See KarateMaccie's updated version [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2879963161]here.[/url] Details: [list] [*] A pod funnel costs 50 plasteel, 10 uranium and 2 advanced components to build. A level 8 constructor is also required, and you'll probably want to build at least two of them. [*] The option to build a funnel is unlocked once you've researched Fabrication, Shield Belts and Transport Pods. [*] Funnels only have a range of 20 tiles. Pod launchers outside this radius won't be considered for a soft landing target. [*] If there are more inbound pods than vacant launchers, the excess will hard land in the spot you originally designated and be destroyed as per usual. [*] Pod funnels are self-powered by a shielded uranium energy cell - they'll still work during flares. [*] Only your pods are affected. Enemy, neutral and allied pods behave as normal. [*] Reuse Pods is compatible with: [list] [*] The helixien-powered launchers from VFE: Power [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2550014956]Electric Pod Launchers[/url] [/list] [/list] Other stuff [list] [*] Github link for non-Steam players is [url=https%3A%2F%2Fgithub.com%2FSomewhereOutInSpace%2FRimworld-Mod-Archive]here.[/url][github.com] [*] Reuse Pods should be safe to add to an existing save. You can also remove it mid-save, but deconstruct any pod funnels first. [*] Don't hesitate to leave a comment if you run into a bug, but PLEASE include any relevant information from the debug log if you do so. Especially if said bug entails your podding colonists being eaten by the Void-Between-Methods and never arriving at their destination. [*] [b]If you enjoy Reuse Pods, be sure to give it a favorite and a thumbs-up so the Workshop algorithm gives it some time in the limelight![/b] [*] Oh, and - if you enjoy my mods, consider buying me a coffee on Kofi :) I'll use the money to help me make better mods! [/list] ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀[url=https%3A%2F%2Fko-fi.com%2FD1D76XTFO] [img]https://cdn.ko-fi.com/cdn/kofi2.png[/img] [/url][ko-fi.com]