Held Human
Hold pirates, slaves, and prisoners.
They are tiny, but secure resource supply part.
What you can do
Core & Anomaly
- Holding humans (hostile faction, slave, prisoner) (immediately will be prisoner)
- Operating on
- Generating power (default: 200W)
- Extracting bioferrites (0.5 per day) (default: disabled)
- Studying (default: disabled)
- Needs (default: food enable)
- Warder jobs
- Strip
Ideology
- Enslavement
- Conversion
Biotech
- Blood feeding
- Extracting hemogen packs
- Carrying to gene extractor, subcore scanner
- Implanting an embryo
About held human
- You can research them, or extract bioferrites. (If you want, you have to edit mod settings.)
- You can generate power with held humans.
- They never run away if they can't move.
- They will be berserk when escape.
- They consume less food
Official Add-on
Other mods by the developer