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[BugFix]Slab Fix | 雕版修复

===========English===========

A patch that partially fixed plants in the hydroponic basin gets wiped out due to construction of slabs under the hydroponic basin.

Current Behaviour:
As of 1.3.3200, slabs or any floor coverings will kill any plants in the hydroponic basin at the moment of its construction and disallow any sowing from taking place in the overlapped area. :(

Expected Behaviour:
The intended effect is to prohibit plants growing on top of a slab(it looks very weird), except when plants are sowed in a hydroponic basin.

The temporary solution, though buggy, used in this mod is to set blocksplants to false and add a dummy sowTag.

Known Issue:
You cannot create any zone on top of the floor covering.
If you create a growing zone or just build the slab on any existing wild plants, the plants survive and GROW.

Q: Are you going to fix it?
A: No, this has to do with innate property of buildings, meaning a revamp of ThingDef class is needed.

=============中文=============

半修复了文化雕版清除种在水栽培中植物的问题。

当前行为:
截至版本1.3.3287,文化雕版会将已经种在水栽培中的植物消除,重叠部分也将无法种植。:(

预期行为:
文化雕版消除土地上的植物(看上去很怪),但不消除种在水栽培种的植物。

虽然并不不完美,该临时补丁将blocksplants设置为false,然后加上了一个占位sowTag。

已知问题:
你将不能再文化雕版上创建区域。
如果你在种植区种下植物,然后在植物上修建文化雕版,已经生长的植物不会被雕版清除。

问:你会修复吗?
答:不,这关系到游戏物体的内在属性,需要重做ThingDef类。

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