Experimental / Early Release Disclaimer
This is a very experimental addon with a lot of systems running at once. Expect a few bugs on release — the first day or so may involve ironing things out as issues get reported and fixes roll out.
———- FEATURES ———-
◉ Clouds, Rainstorms, Thunderstorms, Tornadoes, Hurricanes, Day / Night Cycles & More.
—– Storms, Tornadoes & More —–
◉ Vortex stretching, leading edge mechanics, inflow mechanics & eye mechanics.
◉ Dynamic rain effects (clientside & serverside) depending on where you are in the storm.
◉ Storm Windfields
◉ Windspeed relative physics.
◉ Realistic storm systems that follow the respective visualization on radar.
◉ Player damage at intense windspeeds.
◉ Building granulation at intense windspeeds.
◉ Realistic Thermodynamics for Dynamic Spawning
◉ Day / Night Cycle
—– Radars & Tools —–
◉ Radars with different beam distances & beam resolution data falloffs.
◉ Radar modes including Reflectivity, Velocity, Correlation Coefficient.
◉ Tornado Sirens
◉ Mesonets (Coming Soon)
—– Visuals —–
◉ Fully dynamic particle systems that can evolve (pseudo volumetrics with lighting & all)
◉ Windfield rendering (Both color based & velocity color based).
◉ Wind Vectors that can be enabled or disabled.
Discord
Join The Community[discord.gg]