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Agency (CSGO)

NO GAME REQUIRED! Everything's packed in!

If you experience visual glitches the first time, try restarting the game!

INTERNAL NAME: GM_CSGOAGENCY

This is a port of the CSGO Hostage map, cs_agency. The map was made by Puddy with the help of Rick for models and textures, for the Counter-Strike: Global Offensive workshop, and was elected by Valve to appear and return in several operations, namely Operation Bravo, Operation Phoenix, Operation Bloodhound and Operation Hydra.

Don't forget to check out Puddy's Steam Workshop, as thanks for giving his permission to port this fantastic map!

Agency is centered around the Underhill & Murphy company offices, in one of the highest floors of a skyscraper in a downtown area. Most of the floor is accessible, including the helipad outside, the huge reception room, several working rooms, toilets, a lounge, a recreation area and canteen, a meeting room, a computer storage room and a area under construction. Additionally, I've added access to previously inaccessible areas, notably two additional working rooms, an elevator in the reception area, and a part of the roof.

I've adapted the map to GMod, which means the following:

- Fixed and added physical props all over the map
- Removed all traces of police/terrorist conflict
- Made many doors able to open and close
- Fine-tuned lighting and reflections for greater visuals

Features:

- HDR and LDR compatible
- Working soundscapes for a great sound atmosphere, identical to CSGO
- Physical props all over the map
- Navigation mesh included
- Fully AI noded
- Working cubemaps
- Improved shadows
- Fully optimized

Report any bugs you find!

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