Update of "Cutting Out Head" for 1.6.
Heads can be obtained by decapitation in combat, surgical procedures, or removing heads from corpses.
All credits to the original author.
Will remove if requested.
Original Author: gguake [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2204233413]https://steamcommunity.com/sharedfiles/filedetails/?id=2204233413[/url]
1.4 Update: Rawzbeef [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2572358869]https://steamcommunity.com/sharedfiles/filedetails/?id=2572358869[/url]
Changes / Additions:
- Added support for HAR races and facial animation mods.
- There may be unknown bugs. If you encounter any, please report them in the comments.
- Added two new buildings:
- Head Pile: used to store normal-sized heads.
- Small Head Pile: used to store smaller heads... you know what that means.
- Source files are included in the mod folder. Sorry, I'm too lazy to upload it to GitHub.
April 13 Update: Added compatibility with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1447140290]OgreStack[/url]. Skulls can no longer be stacked to prevent skulls from different individuals from merging into a single item. Currently only compatible with OgreStack, other mods that alter stack sizes may still cause issues.
April 19 Update: Compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3671099430]Visual Brutality[/url], Heads are replaced with this mod’s versions when they land.
language support: English, Chinese, Korean.