ModernDarkMap
[b]Build 41 | Client-side visual overhaul | Save-safe / uninstall-safe[/b]
ModernDarkMap is a clean dark world map restyle for Build 41.
This release focuses on the visual overhaul branch that worked reliably in testing.
I believe its the first of its kind in Build 41 steam workshop atleast.
What it changes
[list]
[*] Dark modern map background
[*] Dark undiscovered / fog-of-war styling
[*] Bright readable main roads
[*] Improved trail / dirt path emphasis
[*] Blue water styling
[*] Custom building colours by type
[*] Universal building outline stroke for separation
[*] Integrated lootable / collectible map styling
[*] Custom dark title badges for readable maps
[*] Custom dark legend panels
[*] Custom dark paper/background styling for collectible maps
[*] Inventory map icon now uses the cleaner no-stroke icon art.
[*] Sidebar/radial map UI uses the stroked UI version.
[*] Dropped map item keeps the ModernDarkMap world appearance.
[*] Fixed the held / opened map prop when pressing M so it no longer uses the vanilla map look
[/list]
Important note
This final Workshop release uses the stable [b]no-label[/b] branch.
It keeps the custom visual style, but does [b]not[/b] restore vanilla street names or town names on this renderer path in Build 41.
I plan to only release mods in stable branches so once 42 is the main branch. I will be updating this and any other mods and patches that I publish to what ever is the current stable build.
You have full permission by me to make any fixes, changes, additions and new mods from the mod and its files (I am not a modder).
Please feel free to give me feed back as well as if you have any ideas on fixes, improvments or additions etc
[list]
[*] Mod by MR CAGE
[/list]
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[b]Mod IDs[/b]
Workshop ID: 3700344351
Mod ID: ModernDarkMap