[b]Fishing Expansion[/b]
[i]Fishing in vanilla can sometimes feel predictable. You cast your line, wait, and maybe pull in something useful, or maybe just junk. While it works, it doesn’t always feel rewarding, dynamic, or meaningful in the long run. That’s where this mod comes in.[/i]
Fishing Expansion completely reimagines the fishing experience in Project Zomboid by introducing a wide variety of new fish, seafood, and rare variants, while also rebalancing how food, risk, and reward interact. This isn’t just about adding more items , it’s about turning fishing into a true survival system that feels immersive, strategic, and worth investing time into.
[b]What This Mod Adds[/b]
This mod introduces over 75+ new fish and seafood types, covering everything from freshwater catches to ocean creatures and exotic finds.
You’ll encounter:
[list]
[*] Classic fish like bass, snapper, grouper, and mackerel
[*] Unique species like bowfin, gar, and northern snakehead
[*] Seafood such as shrimp, lobster, crab, mussels, squid, and octopus
[*] Exotic additions like alligator meat
[/list]
Many of these fish also come in rare variants, including:
[list]
[*] Blue variants
[*] Gold variants
[*] Pink variants
[*] Rainbow variants
[/list]
[i]These variants add visual variety, rarity, and excitement to every catch. Fishing becomes more than survival — it becomes discovery.[/i]
[b]Bait System Overhaul[/b]
Fishing is now more intentional and predictable:
[list]
[*] [b]Worms (Base.Worm)[/b] – Catch both vanilla and modded fish. Balanced and reliable.
[*] [b]Steak (Base.Steak)[/b] – Guarantees a catch and only pulls from the mod’s fish pool.
[/list]
[i]Use worms for variety, or steak for consistent high-value catches.[/i]
[b]New: Seaweed Foraging System[/b]
[list]
[*] Seaweed now appears through foraging
[*] Added across multiple categories for better availability
[*] Supports cooking and the sushi system
[/list]
[i]This ensures players can reliably gather ingredients instead of relying purely on luck.[/i]
[b]Massive Sushi Expansion Added:[/b]
[i]The sushi system has now expanded to include approximately 70 total Nigiri variations across multiple fish types and rare variants.[/i]
[list]
[*] Additional fish-based nigiri (lobster, crawfish, mussels, gar, bowfin, mackerel, snapper, grouper, sunfish, snakehead, drum, mullet, and more)
[*] Support for rare variants including Blue, Gold, Pink, and Rainbow fish
[*] Expanded crafting compatibility across a wide range of seafood
[/list]
[b]Korean Farming System Compatibility[/b]
[list]
[*] Plant and harvest your own rice
[*] Required for all sushi crafting
[*] Creates a full farming-to-cooking progression loop
[/list]
[b]New: Rice Seed System (Reworked)[/b]
The original foraging-based seed system has been replaced.
[b]New System:[/b]
[list]
[*] Rice seeds now spawn dynamically near the player
[*] Checks approximately every 5 min
[*] Spawns directly on the ground nearby
[/list]
[b]Raw Fish Balance[/b]
[list]
[*] Causes boredom and unhappiness
[*] Marked as dangerous uncooked
[/list]
[i]Raw fish is no longer a free food source, it is a last resort. So cook your food! ^v^ [/i]
[b]Note:[/b] Poison has been removed from raw fish to prevent conflicts with cooking systems such as soups and stews.
[b]Notes[/b]
[i]I have a full-time job and I’m a mom of a 1-year-old girl, so updates may not always be immediate. I will continue supporting and expanding this mod as time allows.[/i]
[list]
[*] Works for Build 42.16+
[*] Multiplayer is WORKING (CHECK MULTIPLAYER DISCUSSION)
[/list]
[b]Workshop ID:[/b] 3700643615
[b]Mod ID:[/b] FishingExpansion
[i]Thanks for checking it out.[/i]
[i]— Yumi <3[/i]