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Segmentum - Children of the Omnissiah

[b][i]“FROM THE MOMENT I UNDERSTOOD THE WEAKNESS OF MY FLESH, IT DISGUSTED ME [...]”[/i][/b] [i]— Magos Dominus Faustinus, Adeptus Mechanicus[/i] [b]Children of the Omnissiah[/b] is a mod focused on depicting the Adeptus Mechanicus within the [b][i]"Segmentum series"[/i][/b] for RimWorld. The Adeptus Mechanicus, also known as the Priesthood of Mars, is a technological order that holds a monopoly over the Imperium of Mankind’s technological knowledge and industrial doctrine. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3654537135]Follow our collection for more "[b]Warhammer 40,000[/b]" content[/url], by REDACTED. - [i]Abomination, REDACTED's current Chairman[/i] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3654537135][img]https://raw.githubusercontent.com/Segmentum-series/Segmentum-Core/refs/heads/main/About/Workshop%20previews/CardGeneric_More40k.png[/img][/url] [img]https://raw.githubusercontent.com/Segmentum-series/Segmentum-Core/refs/heads/main/About/Workshop%20previews/CardHeader_Content.png[/img] [b]Children of the Omnissiah[/b] is currently on version 1.0. Read the change log for more information on each release's content. Apparels powered by [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3267464767][b]RimDark 40k's Framework[/b][/url]. [img]https://raw.githubusercontent.com/Segmentum-series/Segmentum-ChildrenOfTheOmnissiah/refs/heads/main/About/Workshop%20previews/CardDescription_COTO_Apparels1.png[/img] [img]https://raw.githubusercontent.com/Segmentum-series/Segmentum-ChildrenOfTheOmnissiah/refs/heads/main/About/Workshop%20previews/CardDescription_COTO_Weapons1.png[/img] Weapons require at a minimum two researches to become craftable. [b]Keep in mind the warnings listed bellow,[/b] as these weapons can be as dangerous and lethal to the wielder as they are to their targets. Additinally, [b]Radiation poisoning[/b] can be treated with a neutroamine infusion, available in the "Operations tab" of your pawn. [img]https://raw.githubusercontent.com/Segmentum-series/Segmentum-ChildrenOfTheOmnissiah/refs/heads/main/About/Workshop%20previews/CardDescription_COTO_Weapons2.png[/img] [img]https://raw.githubusercontent.com/Segmentum-series/Segmentum-ChildrenOfTheOmnissiah/refs/heads/main/About/Workshop%20previews/CardDescription_COTO_Weapons3.png[/img] [img]https://raw.githubusercontent.com/Segmentum-series/Segmentum-ChildrenOfTheOmnissiah/refs/heads/main/About/Workshop%20previews/CardDescription_COTO_Resources1.png[/img] [img]https://raw.githubusercontent.com/Segmentum-series/Segmentum-ChildrenOfTheOmnissiah/refs/heads/main/About/Workshop%20previews/CardDescription_COTO_Resources2.png[/img] [img]https://raw.githubusercontent.com/Segmentum-series/Segmentum-ChildrenOfTheOmnissiah/refs/heads/main/About/Workshop%20previews/CardDescription_COTO_Structures1.png[/img] [img]https://raw.githubusercontent.com/Segmentum-series/Segmentum-Core/refs/heads/main/About/Workshop%20previews/CardHeader_Translations.png[/img] There are currently no translations for this mod. If you've made a translation for this mod, then [b]let us know and we'll include them here![/b] [i]Translations are not maintained by REDACTED or the specific developers of this Segmentum mod. If something is wrong or broken, notify the translation's author.[/i] [img]https://raw.githubusercontent.com/Segmentum-series/Segmentum-Core/refs/heads/main/About/Workshop%20previews/CardHeader_FAQ.png[/img] [b]Q:[/b] Do these weapons spawn on enemies? [b]A:[/b] No, our weapons should only spawn in specific enemy pawn kinds in the game, thus, you shouldn't see these in the hands of random raiders or caravanners. [b]Q:[/b] Is this mod safe to be added mid-save game? [b]A:[/b] Yes, it should be safe to add. [b]Q:[/b] Is this mod going to receive updates in the future OR be maintained by the authors? [b]A:[/b] Yes, we plan to expand the mod in the future. You can keep track of our plans in our [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FUtXexRemce][b]Discord server[/b][/url][discord.gg]. [b]Q:[/b] Is this mod CE compatible? [b]A:[/b] Currently not, but we do not handle Combat Extended's patching, feel free to contact CE's team for that! [b]Q:[/b] Can I suggest something OR share my ideas? [b]A:[/b] Yes, join our [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FUtXexRemce][b]Discord server[/b][/url][discord.gg], and send your suggestions in the #ideas channel]. [b]Q:[/b] Is there an official mod collection or list of Segmentum mods? [b]A:[/b] You can [b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3654537135]find it here[/url][/b]. [b]Q:[/b] Is there a GitHub repository that I can find this mod at? [b]A:[/b] Yes, [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FSegmentum-series]access our GitHub page[/url][github.com]. [img]https://raw.githubusercontent.com/Segmentum-series/Segmentum-Core/refs/heads/main/About/Workshop%20previews/CardHeader_Authors.png[/img] This mod is a creation of REDACTED, a collective of coders, artists, writers and more, making mods for RimWorld. [list] [*] A Random Cogboy - Project lead, producer [*] Abomination - Art direction, graphics artist, XML coding, SFX, producer, and writer [*] The Suspect - Graphics artist (weapons), SFX, writer [*] TwoLargeGayMen - C# coding, XML coding [*] Eridanus - XML coding [*] Anndra - Supervising writer, writer, XML coding (backstories and more) [*] Gerrymon - Screenshots [/list] [img]https://raw.githubusercontent.com/Segmentum-series/Segmentum-Core/refs/heads/main/About/Workshop%20previews/CardHeader_SpecialThanks.png[/img] Special thanks to the [b]entire REDACTED team[/b] for your commitment, patience, and the level of care given to this mod. Working with you has been a pleasure! A massive thank you to [b]Phonicmas[/b] and the [b]RimDark team[/b]. Your support and the outstanding [b]RimDark series and framework[/b] have been essential for us. Many thanks to [b]Coventech[/b] for the excellent [b]CVN Mechanoid Warfare Core[/b] and support. Huge thanks to our [b]playtesters[/b] for helping identify and resolve issues and oversights before release. Special mention goes to [b]trapinlive[/b] for their significant support during the closed beta testing for 1.0. Special thanks to Oskar Potocki for the images hosting setup. [b][url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcreativecommons.org%2Flicenses%2Fby-nc-nd%2F4.0%2F] (CC BY-NC-ND 4.0)[/url][creativecommons.org][/b] [b]Do you like to see, and would like to support future developments? Become a Patreon![/b][url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.patreon.com%2Fcw%2FSegmentum][img]https://raw.githubusercontent.com/Segmentum-series/Segmentum-Core/refs/heads/main/About/Workshop%20previews/CardGeneric_Patreon.png[/img][/url][www.patreon.com] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FUtXexRemce][img]https://raw.githubusercontent.com/Segmentum-series/Segmentum-Core/refs/heads/main/About/Workshop%20previews/CardGeneric_BugsToReport.png[/img][/url][discord.gg] [b]In case of bugs, errors or other problems, join our Discord server, reach the team in the #questions channel or report a bug in #bugs. Remember to read the pinned post![/b]