[B42] OT's Fallout: Chems
OT's Fallout: Chems
The second of many [i]Fallout[/i] themed mods I will be releasing & maintaining for B42's multiplayer as part of an overhaul series. I wanted close to more of a vanilla experience, so textures are close to vanilla [i]Project Zomboid[/i] and there won't be any additional mod requirements. I want it to be as close to plug and play as you can get!
This mod contains several new chems, and will be added on to as time goes on.
The chems & effects added are:[list]
[*] [b]Stimpak - Heals a portion of your health and one wound[/b]
[*] [b]Super Stimpak - Heals a large portion of your health and all wounds[/b]
[*] [b]Jet - Restores all endurance and fatigue[/b]
[*] [b]Med-X - Dulls any level of pain for an extended time and heals a small portion of your health[/b]
[*] [b]Mentats - Gives you an XP boost & 100 XP in any random skill[/b]
[*] [b]Buffout - Grants 6,000 Strength XP[/b]
[*] [b]Psycho - Temporarily grants a boost to melee weapon critical damage chance[/b]
[/list]
To-Do
[list]
[*] Add a custom [i]Chemistry Lab[/i] workbench to craft chems
[*] Add custom animations and sounds
[*] Add optional moodle plugin for chem duration
[/list]
Known Issues
[list]
[*] None to my knowledge! Be sure to let me know of any below.
[/list]
[i]Credit to [url=https://steamcommunity.com/profiles/76561198121076875]Mereel[/url] for their mod [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2790147088]Scientific Chemistry[/url]. I learned a lot using that mod in B41 and trying to make custom updates for it back in the day, and it served as inspiration for this part of the overhaul series.[/i]
[i]Credit to Bethesda for models/textures.[/i]
Feedback? Comments? Previews? [url=https%3A%2F%2Fdiscord.gg%2Fp2YGhysWQq]Join the Discord![/url][discord.gg]
Workshop ID: 3701660469
Mod ID: OTsFalloutChems